Creative mode? thats what you think, I think that people should get right away to stuff instead of wasting time creating the slowest tree farm ever just because it looks cool.
I hate when people think that just because you can fly and is hard to kill you is already creative mode
No. It takes more than flying and almost invincibility to make it creative mode. it's these two coupled with totally automated mining that makes it creative mode.
I don't care if a vid maker plays creative tho. as long as they don't pretend that it's anything but creative work they are doing. Bdubs is pretty honest this way I have to say. a point strongly in his favour.
The lack of interesting content on youtube in general is due to everyone explicitly doing the same thing, and once they have achieved the one thing they all seem to use as a milestone for achievement they just make empty vids where they build random stuff that generally don't have a purpose or goal except look pretty. and many just can't pull that off all that well.
I fully understand the need for professional youtubers to keep making content even when they are out of anything mod related to do. that is how they make money after all,
But when i watch youtube vid's, it's for the inspiration to do cool new types of builds, not look at mediochre architecture. I want to see stuff like traincraft utilized in some kind of cool way to make a transport nexus for instance. Not hear a vid full of gregtech related bitching.
Or a cool new way to sort items. (Thanks Guude. I loved the CC sorting/processing thing you did. it was awesome)
To put it bluntly, I don't care if Etho never ever get's a Q-suit. He's stated that he don't feel that he needs one even. What i do care about is seeing his railcraft transport system becoming operational one of these days.
This is where all complaints of OP'ness stems from. It's a sign of the frustration people feel when the go on a SMP server and find 10 almost identical factory builds powered by the same derpy power system.
The only half interesting stuff you generally find is what people do after they have gotten all the "Cool" toys and the creative mode building spree starts. Some builds are surprisingly nice, and sometimes someone makes something that is different enough to be labeled unique.
This is exactly the reason why I stopped making a let's play a while ago. It wasn't inspiring to me to be doing the same derpy things, And i lack the skills to be an awesome creative mode builder.
I planned on, and even started recording a IC2 LP back when there were only a few, but the same issue arised within 5 episodes worth of content. Nothing except making pretty buildings left to do. Not even worth the bandwidth to upload it.
This rant is not against mod's per see, but mods are just a way to put a dress on a pig if you ask me. the issue lies in minecraft itself. It's not truly a survival game. it's a creative building game. Lego's on steroids so to say. I play with mod's, because they add more lego blocks to my box of legos. simple as that. the more mod's with unique and different content the better.
Survival is so easy even on hard mode in fact, that i have sometimes gone straight to castle building without bothering to do more than some surface mining for iron tools and stone. Wood, stone and flowers are really all you need to get something fairly nice going. how's that for an alternative start-up for ya?
main staircase to my "Base"
My chest of goodies. Compliments of my only automation. a pair of turtles named after my cats
There are another chest full of Xcycraft stuff, and a third one full of random junk of value.
Don't mind the cheat mode NEI gui. I had just closed down my testworld before grabbing these shots.
I haven't even made a single machine yet in this world. No ore doubling or anything. just been spending gems on tools when needed. there's so much of those RP2 gems around, that wasting them for tools is a non issue.