Thaumcraft KAMI: Shadowbeam wand focus appears broken.

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Muckbeast

New Member
Jul 29, 2019
58
0
0
I have crafted two of these and they don't seem to work.

Nothing happens when I click with that focus activated.
 

YX33A

New Member
Jul 29, 2019
3,764
1
0
Bro, do you even logs?
kek, just post the latest forge log for your game, and of course, a screen shot of your wand/staff charge, aka a screen shot while you hold down shift and have it equipped
 

Wagon153

New Member
Jul 29, 2019
3,148
-3
1
If it shows your wand moving when you click, it's working. It doesn't have a graphic Afaik.
 

Folanlron

New Member
Jul 29, 2019
230
0
0
I know on, a actual server the Shadow Beam effect doesn't show up graphically but it does work..
 

Ieldra

Popular Member
Apr 25, 2014
1,810
733
129
Which pack? It works perfectly in my Monster 1.1.2 world with Thaumcraft 4.01g. It should also have a graphical effect.
 

Muckbeast

New Member
Jul 29, 2019
58
0
0
Which pack? It works perfectly in my Monster 1.1.2 world with Thaumcraft 4.01g. It should also have a graphical effect.

I am pretty sure that's Minecraft 1.7.x, no?

I am running 1.6.4 and there is no graphical effect for the Shadow Beam. I can't tell if it actually works on monsters. But honestly, there's no fun with no effect. :p
 

Mysticmage11

New Member
Jul 29, 2019
156
0
0
In case no one understands the "Guarded by an Old Man" thing, the Shadowbeam Staff is a Hardmode Weapon in Terraria. It can only be found in the Dungeon, which is guarded by the Old Man. Just in case somebody didn't know what it was from.
 

Ieldra

Popular Member
Apr 25, 2014
1,810
733
129
I am pretty sure that's Minecraft 1.7.x, no?

I am running 1.6.4 and there is no graphical effect for the Shadow Beam. I can't tell if it actually works on monsters. But honestly, there's no fun with no effect. :p
Nope. 1.6.4 with Monster 1.1.2 here. Shadowbeam working perfectly. Did you change anything in your pack? Did you, perhaps, upgrade a running world from Monster 1.1.1 to 1.1.2? Because KAMI was disabled by default in 1.1.1, which may have been because that version had minor issues.
 

Succubism

New Member
Jul 29, 2019
2,181
0
0
The Shadow Beam didn't used to have a graphic for earlier versions of KAMI back when Vaz still maintained development. Rather, it did, but it was buggy.
Since then this should have been fixed. Either update to the latest version of TT for 1.6 or upgrade to 1.7 where the issue won't exist, otherwise support won't be given by the current devs.
 

moded guy 123

New Member
Jul 29, 2019
128
0
0
Try testing in a creative singleplayer on the same modpack if it works there then it's just a graphical glitch if it doesn't work then it's a function glitch
 

Folanlron

New Member
Jul 29, 2019
230
0
0
I have never gotten the shadow beam's graphical effect when playing on a server, always get it when a single player world though..