Hello everyone,
First time poster here on the boards, so be forgiving (if possible). Was searching the threads looking for some way of generating more research points since I am very very new to Thaumcraft. I am running vanilla minecraft 1.6.4 with Millenaire 5.1.11 & Thaumcraft 4.0.4c (along with some other lesser mods). So, basically I'm leaping into Thaumcraft from a 4.0.4c point of view without any prior experience.
From what I've been reading, there really is no other way of generating more research points short of running around throughout your world finding undiscovered nodes (given if you've already used your thaumometer on everything you can think of), or using your Deconstruction Table. Problem seems to be using the Deconstruction Table is laborious, not to mention you have to go through piles of resources in hopes of getting a few aspects here and there. You may get at best what? 5 - 7 per stack of 64 if the item is something that isn't as laborious to procure. I'm not going to be throwing blocks of diamond into my deconstruction table...I don't know, maybe someday, but that's a fairly reasonable statement for anyone to make.
So, given the fact that I am using the Millenaire mod, I have my own village made where the townspeople gather and collect their own resources and deposit them in my keep (Norman village) for me to use at my leisure. Running short on research points, I figured what the hell, I'll use some of the resources they have gathered to deconstruct since I didn't have to spend the effort gathering/harvesting/mining the items that are there.
So, messing around, I grabbed a stack of Birch Wood that my villagers had harvested (not planks, raw wood) and deconstructed it. Actually got a fair amount of aspects out of it, more than the 7-8 you would hope for. More like 15+. So I wondered why did Birch Wood of all things get me more than others, and I remembered reading in the Thaumonomicon:
Deconstruction Table: The table allows you to break down objects into their simplest parts which you can examine. There are limits however - the table breaks compound aspects until only primal aspects remain. During this process much knowledge is lost and at best the thaumaturge can hope for is a single piece of primal knowledge.
For example cobblestone (saxum and perditio) will be simplified into 2 terra and 1 perditio, only one of which will have a chance of being discovered.
It is also fairly slow and the fewer aspects an object has, the lower the chance to discover something.
So, if I could find something that was made of up several compound aspects, and it was something I could easily harvest or obtain, then my chances of receiving more from the deconstruction table should increase significantly. I looked around the chests of my millenaire village and saw close to 10 stacks of white wool laying there, unused, and probably wouldn't be used by me anytime soon. Hovered over wool and discovered it is made up of 4 x Pannus & 1 x Fabrico.
So, check this out. I never knew wool was so complicated. Let's look at how these break down:
Fabrico = Humanus + Instrumentatum
Humanus Breakdown
Humanus = Beastia + Cognito
Beastia = Motus + Victus
Cognito = Terra + Spiritus
Spiritus = Victus + Mortuus
Mortuus = Victus + Perditio
Victus = Aqua + Terra
Motus = Aer + Ordo
Instrumentatum Breakdown
Instrumentatum = Humanus (see breakdown above) + Metallum
Metallum = Saxum + Ordo
Saxum = Terra + Terra
So, breaking just the Fabrico portion of wool down, you end up with a base primal aspect number of 6 x Terra, 3 x Aqua, 2 x Ordo, 1 x Perditio, and 1 x Aer.
I didn't even go into breaking Pannus down.
So, I threw a stack of wool on the deconstruction table and received an aspect
every time!
64 wool yielded me:
Aer: 22
Aqua: 6
Ignis: 0
Ordo: 15
Perditio: 8
Terra: 13
Total: 64
So, that's the best I found. Only thing running short now is finding something similar with Ignis. If I find it, I'll post it here.