from what i played and tested i saw that wisps spawning from evil nodes can have the malum, mortuus and mutatio aspects and wisps spawned by excess aspects have those aspects. now after i made a decent sized pure node from silver wood trees and crafted some items i had a "bit" of flux from which spawned some wisps (and boy, there were a lot of them like 8 or 9) that were neutral and had the aura and permutatio aspects which i did not used at all so there were no such aspects in the aura. now my question is : are those friendly wisps with different aspects a side effect of the pure node or is it a bug?
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