Testing armour in dev environment?

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jordsta95

New Member
Jul 29, 2019
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Hey, I was wondering if anyone knows of any good way to do this, as I have it set so that certain things (for example specific swords) do a set damage reduction on armour, but obviously there is no apparent way to test how well the armour protects against the different swords... So I kinda need a way, and I have been told TE doesn't play well in dev environments, so that would be Autonomous activators out the window :p
 

InfinityRaider

New Member
Jul 29, 2019
1,169
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Thermal expansion 4.0.0B3-dev-11 (if you can still find that file) works in my dev environment.

EDIT: the versions of CoFHCore & Lib and Thermal foundation I use with this is:
CoFHCore-3.0.0B3-dev-26
COFHLib-1.0.0B3-dev-20
ThermalFoundation 1.0.0B1-dev-6

I also have NEI running with it, I'm not sure if NEI is necessary though.
 

ljfa

New Member
Jul 29, 2019
2,761
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You could start one server on your localhost and two clients and log them both into the server. This way you can control two players.
 

The_Revanchist

New Member
Jul 29, 2019
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Thaumic Tinkerer i think, it should have a type of tablet which you can put a sword in. Basicly an autonomus activator of Thaumcraft design.