Testing armour in dev environment?

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jordsta95

New Member
Jul 29, 2019
5,056
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Hey, I was wondering if anyone knows of any good way to do this, as I have it set so that certain things (for example specific swords) do a set damage reduction on armour, but obviously there is no apparent way to test how well the armour protects against the different swords... So I kinda need a way, and I have been told TE doesn't play well in dev environments, so that would be Autonomous activators out the window :P
 
Thermal expansion 4.0.0B3-dev-11 (if you can still find that file) works in my dev environment.

EDIT: the versions of CoFHCore & Lib and Thermal foundation I use with this is:
CoFHCore-3.0.0B3-dev-26
COFHLib-1.0.0B3-dev-20
ThermalFoundation 1.0.0B1-dev-6

I also have NEI running with it, I'm not sure if NEI is necessary though.
 
You could start one server on your localhost and two clients and log them both into the server. This way you can control two players.
 
Thaumic Tinkerer i think, it should have a type of tablet which you can put a sword in. Basicly an autonomus activator of Thaumcraft design.