Server.
That's it.
A server would honestly be the easiest way to do it.
Versus having a computer needing to sync a 500mb+ folder every time it starts up?There's differing criteria for 'easiest', with different tradeoffs. If you never expect to run both computers at once, and you don't intend to let anyone else play with you, and you don't have an extra machine to run a server on, and you don't have an internet connection capable of dealing with the latency from an outside server...
... then running a server might not actually be the "easiest way".
Dropbox is another option.
If one machine is on Linux, you could use Dropbox, but put your Linux instance elsewhere, with the world folder being synced (could use rsync, or possibly some other command, set up on a cron job).I actually tried that too but ran into a problem that I forgot to mention that is one computer runs windows and the other runs linux. So I would have different OS native libraries set for lwjgl. So in this case a server would be the easiest.
Versus having a computer needing to sync a 500mb+ folder every time it starts up?
If you haven't setup a server before and/or don't play on a private server that you run. Do not bother telling me otherwise.
I actually tried that too but ran into a problem that I forgot to mention that is one computer runs windows and the other runs linux. So I would have different OS native libraries set for lwjgl. So in this case a server would be the easiest.
I do this all the time between my main PC ("gromit") and the family PC ("wallace" which is attached to the TV). Note that both machines run Linux, but I'd imagine something similar could be done for Windows with cygwin installed, and this should work with OSX.I have two computers I regularly am on. I would like to know if it is possible to sync minecraft worlds across different computers. Thanks.