Suggestion/ Request

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Bibble

New Member
Jul 29, 2019
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Probably my fault. When I set up the server a few players had to remove that .disabled extension manually before they could connect to the modified server. Perhaps that has changed, or perhaps I just missed something obvious.

Yeah, they should show up in the launcher mod list, under the disabled column, and just need highlighting and pressing the "enable" button.
 

Dorque

New Member
Jul 29, 2019
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Yeah, they should show up in the launcher mod list, under the disabled column, and just need highlighting and pressing the "enable" button.
Now, you see, we did that, and some still needed to make the extension change by hand. I am unsure why.
 

Dorque

New Member
Jul 29, 2019
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I've planned on making something like that. No idea if I'll actually work on it or not, there'd be a hell lot of bugs.
You'll probably spend your next two lifetimes on ID conflicts, although theoretically 1.7 is supposed to put those to bed.