Edit: Problem solved for now, solution can be found in the thread but effectively I added these arguments to the startup .bat: -XX:UseSSE=4 -XX:+UseConcMarkSweepGC -XX:+UseCMSCompactAtFullCollection -XX:+UseParNewGC -XX:+DisableExplicitGC -XX:+AggressiveOpts and lastly nogui
Hello.
I'm having an issue with my server that I run myself on the same machine for me and 1 buddy, obviously running the server and client on the same computer is less then ideal but it's a pretty beastly machine so it should not be a problem.
Machine specs: Intel i7 3930k @ 4.2 Ghz (HT Disabled) with 16 GB Ram, GTX 560 Ti and a OCZ Vertex 3 SSD that the server and client both run from.
Software: Windows 7 Ultimate 64-Bit, FTB Ultimate 1.1.2, 3 GB set to client in launcher, server running with -Xms1G -Xmx4G. Java version 7 Update 21 (64-bit). Only mod added to the server is BechillTPS-universal-v0.4.1.1 for checking TPS (but lag was happening before I added that)
Problem: It looks like the server is only updating the client every 0.5 seconds or so and everything moves in "bursts" and I have checked to make sure that it's only visual lag and not tick lag. I tried wiping the client and getting a fresh download of it to exclude that is causing it and the video below is recorded with that fresh client. Obviously it's not network lag as the client and server is on the same computer and it's not fps lag nor tick lag so I'm at a loss at what could be the cause.
Other notes: I always make sure I manually assign the client to the first 4 cores and the server to the last 2 cores to make sure they do not interfere with eachother and there's always plenty of CPU power to spare (running client on 3 cores and server on the other 3 makes no difference)
I have recorded a video showing what I mean as it's hard to explain exactly what I mean with just words, here's the video:
Any help is greatly appreciated! If any more info is needed I'll be happy to add it, just ask!
Hello.
I'm having an issue with my server that I run myself on the same machine for me and 1 buddy, obviously running the server and client on the same computer is less then ideal but it's a pretty beastly machine so it should not be a problem.
Machine specs: Intel i7 3930k @ 4.2 Ghz (HT Disabled) with 16 GB Ram, GTX 560 Ti and a OCZ Vertex 3 SSD that the server and client both run from.
Software: Windows 7 Ultimate 64-Bit, FTB Ultimate 1.1.2, 3 GB set to client in launcher, server running with -Xms1G -Xmx4G. Java version 7 Update 21 (64-bit). Only mod added to the server is BechillTPS-universal-v0.4.1.1 for checking TPS (but lag was happening before I added that)
Problem: It looks like the server is only updating the client every 0.5 seconds or so and everything moves in "bursts" and I have checked to make sure that it's only visual lag and not tick lag. I tried wiping the client and getting a fresh download of it to exclude that is causing it and the video below is recorded with that fresh client. Obviously it's not network lag as the client and server is on the same computer and it's not fps lag nor tick lag so I'm at a loss at what could be the cause.
Other notes: I always make sure I manually assign the client to the first 4 cores and the server to the last 2 cores to make sure they do not interfere with eachother and there's always plenty of CPU power to spare (running client on 3 cores and server on the other 3 makes no difference)
I have recorded a video showing what I mean as it's hard to explain exactly what I mean with just words, here's the video:
Any help is greatly appreciated! If any more info is needed I'll be happy to add it, just ask!