Anyone successfully automate the hydrator on Steve's Carts so it fills with water? I can put water buckets in the cargo manager and set them to go to the hydrator, but it takes a bucket, empties it, then carries around the empty bucket forever, filling the slot and preventing it from taking another bucket. I have the manager set to one inventory, storage from cart, bonemeal to cart, engine to cart, buckets to cart.
I even tried switching to all from cart (which is not ideal)... where it puts the coal, bucket, everything in its inventory back into the cargo manager... then takes stuff back out when it processes the bonemeal/engine/bucket rules... but I found it took the empty bucket back out anyway. It doesn't seem to distinguish between empties and full buckets.
The only thing I can think of is to use cells (assuming they work) since they go away after being used, but that is kind of a waste of tin. I'm thinking it probably makes the most sense to just hydrate normally and skip using that cart module at all, but it would be cool to get it working.
I even tried switching to all from cart (which is not ideal)... where it puts the coal, bucket, everything in its inventory back into the cargo manager... then takes stuff back out when it processes the bonemeal/engine/bucket rules... but I found it took the empty bucket back out anyway. It doesn't seem to distinguish between empties and full buckets.
The only thing I can think of is to use cells (assuming they work) since they go away after being used, but that is kind of a waste of tin. I'm thinking it probably makes the most sense to just hydrate normally and skip using that cart module at all, but it would be cool to get it working.