Download - requires Immibis Core 59.1.3 or later, and a fluid piping mod. Buildcraft floodgates are also recommended.
Who here likes SpaceChem? Well, SteveChem is SpaceChem in Minecraft. This is still very unfinished. Currently you can use it to multiply coal ore, iron ore and gold ore, and convert between charcoal and coal.
This mod is all about manipulating chemicals. To get started, you'll need to make a reactor.
Moustachium is an ingredient in reactors, made from an alloy of gold+iron or gold+copper:
with which you'll need to make some Moustachium Stone:
and then some Molecule Pipes:
and finally the Molecular Reactor itself:
This reactor is a 3x3 multiblock-in-a-box - make sure there's an empty block on every horizontal side (including corners) when you place it, or it won't fit. Breaking any part of the multiblock will drop the reactor again.
Reactor GUI
Open it up, and you'll get this GUI (you may need to resize your Minecraft window!):
Here you can drag-and-drop instructions onto the grid. For more information on reactor mechanics, refer to SpaceChem. Note that you need exactly one start symbol of each colour - if you don't have one it will be automatically created when you start the reactor, and if you have more than one the extra ones will be deleted.
On the bottom-right, the four modes are "stopped" (in which you can edit the reactor program), "paused" (in which nothing will happen, but it won't be in edit mode either), "slow" and "fast". In fast mode the reactor will automatically restart if it encounters an error, allowing for unattended use. In slow mode, an error will cause the reactor to revert to the "paused" state, from which it must be manually reset (by stopping and restarting it).
Toxic sludge
That bar on the right is the reactor's toxic sludge tank. Yes, toxic sludge tank. Destroying molecules - either by stopping the reactor while it contains molecules, or by crashing molecules into each other - generates toxic sludge, which is hard to get rid of (unless you cheat by using a void pipe or a nullifier). If the toxic sludge tank is full, the reactor will refuse to do anything. Toxic sludge must be extracted from the bottom centre of the reactor. The intended ways to dispose of toxic sludge are to store it in a large multiblock tank, or dump it into a ravine or quarry pit (using a Buildcraft flood gate). I'm sure there are countless ways to destroy toxic sludge (like blowing up tanks of it with TNT) but they're all considered cheating.
Input and output
So how do you get molecules into the reactor? Simple - craft a Molecular Reactor Input, stick it on top of one of the corner blocks (with the blue squares) and pipe molecules into it using Molecule Pipes.
Ditto for output - put a Molecular Reactor Output on top of one of the blue squares, and it will allow molecules to be output into
At the moment, although you can put either an input or an output on any square, the available instructions only allow you to input through α and β, and output through Ψ and ω, like in SpaceChem.
Conversion
How do you get molecules in the first place, and what do you do with them?
Well, you get molecules by breaking down Minecraft items, and you reassemble them into other Minecraft items.
The Molecular Disassembler is crafted like so:
Just put items in, and they'll be converted to molecules, which will be ejected from the bottom (which you should connect a pipe to). One item can generate many molecules (identical or different).
The Molecular Reassembler is crafted like so:
Put one piece of the item you want to create in the target slot, then pipe molecules into any side, and extract finished items out the bottom (or take them from the GUI). Any molecules that do not match the target item will be converted into toxic sludge, which must be pumped out.
One item might require many (identical) molecules.
Currently, molecules must exactly match what the reassembler expects, including their placement on the pad, or they'll be rejected. (In SpaceChem, you can have individual atoms in different places as long as the overall structure is the same - the same atoms with the same bonds between them)
Here's what the reassembler expects: (since it isn't shown anywhere else)
Coal:
Charcoal:
Iron ingot:
Gold ingot: (note the different bond structure from iron!)
Gold nugget:
Recycling
You can craft a Recycler:
This is a 3x3x3 multiblock-in-a-box.
Its only purpose is to take excess molecules from your reactors, and convert them into toxic sludge. However, it only produces one fifth as much toxic sludge as the reactors do. Molecules can be piped into any side, and sludge can be extracted from any side.
Miscellaneous notes:
* Reactor textures are 32x32; while I'm generally not a huge fan of mods with 32x32 textures, these looked pretty bad in 16x16 (especially the symbols on the corners). Things like the arrows could easily be changed to 16x16 though.
* All ways to destroy toxic sludge are considered cheating. Please report them, even though I probably can't do anything about many of them.
Who here likes SpaceChem? Well, SteveChem is SpaceChem in Minecraft. This is still very unfinished. Currently you can use it to multiply coal ore, iron ore and gold ore, and convert between charcoal and coal.
This mod is all about manipulating chemicals. To get started, you'll need to make a reactor.
Moustachium is an ingredient in reactors, made from an alloy of gold+iron or gold+copper:
with which you'll need to make some Moustachium Stone:
and then some Molecule Pipes:
and finally the Molecular Reactor itself:
This reactor is a 3x3 multiblock-in-a-box - make sure there's an empty block on every horizontal side (including corners) when you place it, or it won't fit. Breaking any part of the multiblock will drop the reactor again.
Reactor GUI
Open it up, and you'll get this GUI (you may need to resize your Minecraft window!):
Here you can drag-and-drop instructions onto the grid. For more information on reactor mechanics, refer to SpaceChem. Note that you need exactly one start symbol of each colour - if you don't have one it will be automatically created when you start the reactor, and if you have more than one the extra ones will be deleted.
On the bottom-right, the four modes are "stopped" (in which you can edit the reactor program), "paused" (in which nothing will happen, but it won't be in edit mode either), "slow" and "fast". In fast mode the reactor will automatically restart if it encounters an error, allowing for unattended use. In slow mode, an error will cause the reactor to revert to the "paused" state, from which it must be manually reset (by stopping and restarting it).
Toxic sludge
That bar on the right is the reactor's toxic sludge tank. Yes, toxic sludge tank. Destroying molecules - either by stopping the reactor while it contains molecules, or by crashing molecules into each other - generates toxic sludge, which is hard to get rid of (unless you cheat by using a void pipe or a nullifier). If the toxic sludge tank is full, the reactor will refuse to do anything. Toxic sludge must be extracted from the bottom centre of the reactor. The intended ways to dispose of toxic sludge are to store it in a large multiblock tank, or dump it into a ravine or quarry pit (using a Buildcraft flood gate). I'm sure there are countless ways to destroy toxic sludge (like blowing up tanks of it with TNT) but they're all considered cheating.
Input and output
So how do you get molecules into the reactor? Simple - craft a Molecular Reactor Input, stick it on top of one of the corner blocks (with the blue squares) and pipe molecules into it using Molecule Pipes.
Ditto for output - put a Molecular Reactor Output on top of one of the blue squares, and it will allow molecules to be output into
At the moment, although you can put either an input or an output on any square, the available instructions only allow you to input through α and β, and output through Ψ and ω, like in SpaceChem.
Conversion
How do you get molecules in the first place, and what do you do with them?
Well, you get molecules by breaking down Minecraft items, and you reassemble them into other Minecraft items.
The Molecular Disassembler is crafted like so:
Just put items in, and they'll be converted to molecules, which will be ejected from the bottom (which you should connect a pipe to). One item can generate many molecules (identical or different).
The Molecular Reassembler is crafted like so:
Put one piece of the item you want to create in the target slot, then pipe molecules into any side, and extract finished items out the bottom (or take them from the GUI). Any molecules that do not match the target item will be converted into toxic sludge, which must be pumped out.
One item might require many (identical) molecules.
Currently, molecules must exactly match what the reassembler expects, including their placement on the pad, or they'll be rejected. (In SpaceChem, you can have individual atoms in different places as long as the overall structure is the same - the same atoms with the same bonds between them)
Here's what the reassembler expects: (since it isn't shown anywhere else)
Coal:
Charcoal:
Iron ingot:
Gold ingot: (note the different bond structure from iron!)
Gold nugget:
Recycling
You can craft a Recycler:
This is a 3x3x3 multiblock-in-a-box.
Its only purpose is to take excess molecules from your reactors, and convert them into toxic sludge. However, it only produces one fifth as much toxic sludge as the reactors do. Molecules can be piped into any side, and sludge can be extracted from any side.
Miscellaneous notes:
* Reactor textures are 32x32; while I'm generally not a huge fan of mods with 32x32 textures, these looked pretty bad in 16x16 (especially the symbols on the corners). Things like the arrows could easily be changed to 16x16 though.
* All ways to destroy toxic sludge are considered cheating. Please report them, even though I probably can't do anything about many of them.
Last edited: