Sotrage/Sorting

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Xheotris

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Jul 29, 2019
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Very cool! I didnt know about that trick with the tickets. I probably wont be using rails as a sorting system personally but I can see lots of cool applications for what you just showed me.
Yeah. In all honesty, it's a bit of a vanity build, considering how it takes it about 3,000,000 times longer than an AE system to return your items. I'll use this system in a flashy mechanical factory for the cool factor, but I'll probably still have a MAC and a dozen ME drives squirreled away in a hidden corner.

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MigukNamja

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Jul 29, 2019
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Aaaand here it is! A sorting/retrieval system using only Railcraft and optional Iron Chests. Now, it's slow, and I had to get creative with the item retrieval system, but it WORKS. Try that one on for size, @SatanicSanta !


I love it ! Hands down the most fun to watch sorting system I've seen. Also serves as a great Railcraft advert and tutorial !
 

rhn

Too Much Free Time
Nov 11, 2013
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Aaaand here it is! A sorting/retrieval system using only Railcraft and optional Iron Chests. Now, it's slow, and I had to get creative with the item retrieval system, but it WORKS. Try that one on for size, @SatanicSanta !

Really cool, but having to order 27 items every time you just want one really puts a limit to how useful it is. Also ruins the possibility of ordering a piece of cobble along with a piece of oak wood.

If you don't just fill every single Item Loader and have the cart fill with all the items, but instead control the items going into the loaders, you can directly control which items you get:
VxO3Vq4.png

The Itemducts feeding the Item Loaders are set to "On redstone high". You can set them to the stack size of your choosing.

teMTWty.png


w5Ie57b.png

Each Itemduct is them wired up to a button by the MFR rednet cable on each their separate channel. Each button press(Use wood buttons, not stone due to the longer redstone pulse) then results in a stack of the coresponding item being transferred down into the Item Loader. Once you have ordered the items you want(you can order up to 9 stacks of each item(if you set the loaders to "ALL", and multiple different items at the same time. If the total ordered items exceed the carts capacity, just send it around another time.), click the Stone Button to send the cart off to collect the items. If there are no items in the Item Loaders they will immediately send the redstone signal to let the cart pass(if set to Immidiate).

For more items you can simply set up more Item Loaders in the same way on the same track. Just make sure to keep the Rednet cables separate(or use coloured bundled cables).
 

Xheotris

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Jul 29, 2019
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Really cool, but having to order 27 items every time you just want one really puts a limit to how useful it is. Also ruins the possibility of ordering a piece of cobble along with a piece of oak wood.

If you don't just fill every single Item Loader and have the cart fill with all the items, but instead control the items going into the loaders, you can directly control which items you get.

Sure, but the goal of my build was to use only Railcraft for the sorting logic. Obviously you can do better by mixing in other mods. ;) And, you can dramatically improve the speed of mine by settling for smaller stack sizes.

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rhn

Too Much Free Time
Nov 11, 2013
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Sure, but the goal of my build was to use only Railcraft for the sorting logic. Obviously you can do better by mixing in other mods. ;) And, you can dramatically improve the speed of mine by settling for smaller stack sizes.

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Well ok, but its just wiring etc. You could do the same thing I just linked with Hoppers and vanilla redstone, just with a bit cruder control.
 

Xheotris

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Jul 29, 2019
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Well ok, but its just wiring etc. You could do the same thing I just linked with Hoppers and vanilla redstone, just with a bit cruder control.
Again, the goal was to use Railcraft. And, if you wanted finer control over the items delivered, you can also just reduce the bay size.

Hmm... Now I've got an idea using Routing Detectors.

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malicious_bloke

Over-Achiever
Jul 28, 2013
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Yes, railcart sorting systems are all nice and cutesy and twee.

But for usability without resorting the ME Drives, you may as well just use impulse itemducts/BC pipes/factorization routers/item conduits/LP pipes to arrange stuff that arrives at the entry point into specific chests.

For retrieval and crafting, you can still use AE, just have an access terminal a MAC and storage buses on every chest. This has the advantage of being able to manually hunt through chests like we're back in vanilla alpha while still having access to autocrafting at the touch of a monkey button.
 

Loxinnightwalker

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Jul 29, 2019
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Yes, railcart sorting systems are all nice and cutesy and twee.

But for usability without resorting the ME Drives, you may as well just use impulse itemducts/BC pipes/factorization routers/item conduits/LP pipes to arrange stuff that arrives at the entry point into specific chests.

For retrieval and crafting, you can still use AE, just have an access terminal a MAC and storage buses on every chest. This has the advantage of being able to manually hunt through chests like we're back in vanilla alpha while still having access to autocrafting at the touch of a monkey button.
The idea is to cut out the normal ways of doing things I would think using Steve's factory manager... it is really cool for moving things around, and I really like the good old crafting table\crafting station. :D
 

SatanicSanta

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Jul 29, 2019
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Yes, railcart sorting systems are all nice and cutesy and twee.

But for usability without resorting the ME Drives, you may as well just use impulse itemducts/BC pipes/factorization routers/item conduits/LP pipes to arrange stuff that arrives at the entry point into specific chests.

For retrieval and crafting, you can still use AE, just have an access terminal a MAC and storage buses on every chest. This has the advantage of being able to manually hunt through chests like we're back in vanilla alpha while still having access to autocrafting at the touch of a monkey button.
Eh, I've done pipes too many times for it to be fun at all anymore. Though, I haven't played around with Routers yet, and haven't used LP in such a long time.
 
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ScottulusMaximus

New Member
Jul 29, 2019
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LP all the way for me, currently using AE because my goal for this world is everything as neat and efficient as possible(cos I've never done this). Also wanted to learn AE, 1.7.10 I'll use LP again because AE2 looks irritating, not sure the point of making automation harder in a mod that's primarily automation. Even worse this is done by adding grind and not interesting mechanics(although I do like the upgradeable buses).