Ok. So I decided it was time to make an emerald farm the Direwolf 20 way. So I set up a second room (already have a spawner room with an auto spawner for specific drops and cursed earth floor to generating mob essence and other essentials) with an auto spawner spawning villagers and a TC smeltery, the pipes, basin, etc and it works, mostly. This second auto spawner has an odd behavior, the idle counter counts down to 1 then cycles between 1 and 10 for a bit before it hits 0 and the work counter can count down. It's not server lag, first, /cofh tps shows 100% all across the board, second the other auto spawner isn't doing this. This auto spawner has a single tesseract under it feeding it both power and mob essence, neither of these is fluctuating, so it has plenty of both. The signal bus next to it is only getting a single steady signal from a switch used to turn it on and off, and for testing purposes I broke that to be sure, and same behavior. The timer for the molten iron loop fluiduct, like Dire's, is way on the other side of the smeltery near the door so it is too far away to influence it. So I am at a loss. Let me see... The server is running MFR 2.7.9 Final. Anyone might know why?