So, Engineers Toolbox

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Revemohl

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Jul 29, 2019
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For some reason I just wanted to point out that other than the Husher, everything you mentioned is actually from GasCraft. :confused:
It's good to see more people trying out Emasher's mods.
 

Wagon153

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Jul 29, 2019
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For some reason I just wanted to point out that other than the Husher, everything you mentioned is actually from GasCraft. :confused:
It's good to see more people trying out Emasher's mods.
Oopsie.
But yeah, I do plan on doing more experimentation with both Gascraft and Engineers toolbox. The one little obstacle I've hit is that I can't find any gascraft gases in the nether or the overworld.
 

John.E

Well-Known Member
Dec 18, 2013
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Doral, FL
Oopsie.
But yeah, I do plan on doing more experimentation with both Gascraft and Engineers toolbox. The one little obstacle I've hit is that I can't find any gascraft gases in the nether or the overworld.

They do exist. I've had most luck finding them in Ravines (except for once when I dug into a gas pocket and then everything started burning when I placed a torch).
 

AlCapella

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Jul 29, 2019
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For some reason I just wanted to point out that other than the Husher, everything you mentioned is actually from GasCraft. :confused:
It's good to see more people trying out Emasher's mods.

^^ Shneekey talked about it in the past, and did prominently talk about it with his pack (shneekeycraft), but even when I did play the pack for a while, I was going back to the familiar (aka DW20) mods again and again. Only now am I finding the will to break the mould and try something different. These threads are very good in that regards, because you are not tripping the same way as the others ;)

But yes, it is good that the other mods are finding a their spot in the sun!
 

Frontrider

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Jul 29, 2019
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Note: In Horizons the TE config is edited by the FTB team to allow use of gascraft gases(such as hydrogen) in the compression dynamo. Normally you would need to use the gas turbine from Engineers toolbox, which will produce 60 RF/t. But in Horizons, since the hydrogen lasts just as long in a compression dynamo as a gas turbine, you'll get much more power putting it through a compression dynamo.
(Note: The gas turbine from Engineers toolbox is not to be confused with the one from rotary craft.)


Thermal Expansion automatically recognises hydrogen and natural gas a possible fuel.No manual config needed for that(at least it did it for me, the inner name of those "liquids" are not for humans).
Its quite smart, its not allowing anything to be done, i tried to make reactant dynamos to use milk, but its just said "no, you don't".

I like gascraft, gives something different to the game, while not addig a completly separated system just for it. The fact that they act like liquids in the systems is a really smart idea to make mod interaction better.

Esmasher's mods are good. I found only one single bug, whitch is related to cross mod interaction:
ender io( world corruption)/applied energistics (crash, the world is safe) / maybe te not likes to be moved.
 
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