Slight issue with AE Assembler

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Futalis

New Member
Jul 29, 2019
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I'm having difficulty finding any paperwork or posts that'll help me fix my current issue.

I have a 5x5x5 assembly chamber with 12 crafting CPU's and 15 pattern holders. The problem lies in trying to give my AE network more than one crafting command at a time. The first job I gave it is an incredibly slow one (crafting 64 energy flow circuits via gregtech assembling table, which means it has to throw a lapotron crystal in every 140 seconds). However when I tell it to craft me a bunch of dark xychorium engineering blocks or scented panelings (note that these are entirely unrelated to the first job as well as I have plenty of materials to make said blocks), it just puts them on the to-do list and doesn't even bother doing them until I cancel the first job.

My question: Is there a way to get around this without cancelling the first job?

I was thinking perhaps making multiple *smaller* assembly cubes to see if they'd be able to handle more than one job at a time but as I've said, I've seen no paperwork or posts on the matter...

Any help would be appreciated. :)
 

Gamabunta00

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Jul 29, 2019
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Is there sufficient power? Also are you using it to make everything from scratch or are the parts already made. And i beleive it crafts 1 job at a time, so if it cant finish the first one it wont start another until its done i believe.
 

Futalis

New Member
Jul 29, 2019
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Is there sufficient power? Also are you using it to make everything from scratch or are the parts already made. And i beleive it crafts 1 job at a time, so if it cant finish the first one it wont start another until its done i believe.

Plenty of power. Also at first it was from scratch and also I tried from not from scratch and still no luck. I was wondering if I made multiple assembling cubes if it'd be able to do more than one job at a time...
 

Ako_the_Builder

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Jul 29, 2019
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I think the problem is that you are having is the same one I've encountered, as far as I can tell it is because the lapotron crystals stack in the ME network but not in the assembling table so the crafting gets jammed up trying to insert lapotron crystals that can't go anywhere.
 

dlord

New Member
Jul 29, 2019
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I encounter this problem sometimes. At the moment, the only workaround I know of is to simply reset the whole system. I do that via a dark cable connected to a not gate. The not gate is then hooked up to a lever.

Other than that, you should be able to do parallel jobs, given you have a steady power supply.
 

Loufmier

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Jul 29, 2019
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cant remember ME system being able to do parallel task, and instead queues them. is this something in newest version?
 

dlord

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Jul 29, 2019
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cant remember ME system being able to do parallel task, and instead queues them. is this something in newest version?
ME Systems can do parallel jobs. It's just that it can't craft required items in parallel.

Example: you request a machine block, which requires 8 refined iron. If 2 furnaces are configured to craft refined iron, the iron won't be split to those machines.

You can, however, request for a machine block and a tesseract to be crafted at the same time.
 

martyyp

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Jul 29, 2019
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Well, I think if you added more CPU's it would craft two items at a time, because I have a 7x7 with 25 pattern providers and the rest CPU and I can craft multiple things at once without a problem. If something is stuck in the queue, it usually means that there is no room for the finished product to end up in after it would be done crafting (I've ran into that after preformatting all my drives to not allow junk and then my junk chests fill up lol). Although AE can be weird sometimes as a whole, sometimes I'll try making an ultimate hybrid and it will insta cancel b/c there is no lapis, although it doesn't tell me I'm out of lapis.