Hi all -
EDIT: I'm sure people have already figured this out, but it's using Steve's carts...
I created a tree farm that is basically self sustaining - but I've run into an issue: Completely ignoring the farm itself (it works perfectly) - I have a solar panel powering an Alloy Smelter - which pulls in wood (to turn into charcoal) and then puts that back into the cargo manager to fuel the cart. I thought that would be awesome...
However, this morning I woke up and the cargo manager was nearly full of charcoal. I tried a couple different filters (hoping to find one that says 'limit to 64 charcoal' but couldn't find one. I finally put a daylight sensor on the smelter - and gave that an 'active only with signal (or whatever it is) so it now only runs half the day... But I'd rather figure out a way of basically only feeding the cargo manager when it's less than a stack of coal....
Any suggestions? Or a work around of some sort. It's driving me nuts...
EDIT: I'm sure people have already figured this out, but it's using Steve's carts...
I created a tree farm that is basically self sustaining - but I've run into an issue: Completely ignoring the farm itself (it works perfectly) - I have a solar panel powering an Alloy Smelter - which pulls in wood (to turn into charcoal) and then puts that back into the cargo manager to fuel the cart. I thought that would be awesome...
However, this morning I woke up and the cargo manager was nearly full of charcoal. I tried a couple different filters (hoping to find one that says 'limit to 64 charcoal' but couldn't find one. I finally put a daylight sensor on the smelter - and gave that an 'active only with signal (or whatever it is) so it now only runs half the day... But I'd rather figure out a way of basically only feeding the cargo manager when it's less than a stack of coal....
Any suggestions? Or a work around of some sort. It's driving me nuts...