Sky Factory 2.5.5 hates some /help pages

  • Thread starter Thread starter AJman14
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A

AJman14

Guest
Title Sky Factory 2.5.5 hates some /help pages

Launcher Type Curse App

Modpack Sky Factory

Modpack version 2.5.5

Have you modified the pack? No

Link to log file http://paste.feed-the-beast.com/view/ba872dee

Details of the issue I was going through the /help pages, trying to find Veinmine commands, but as soon as I tried /help 10, the game crashed. I tried it again in a different world, and it crashed just the same.

Both those worlds were created before 2.5.5, so I had to confirm that a couple mods were removed.

I tried it in a world that I just created, and /help 10 seems fine. However, /help 19 crashed it.
Here is the paste for that one:
http://paste.feed-the-beast.com/view/42551b19

Thanks for looking into it!
-Aaron
 
I maybe should put this in a different post, but I'll ask it here.

Can Veinminer be put back to how it was before this last update? It no longer bundles the items, so when I break wood, for example, each piece drops one block now. It was in the past set to bundle all the items where the first block was harvested.

Veinminer no longer works with the compressed crook on leaves, either.
 
Veinminer was took out of the modpack so if u want veinminer you will have to install it on your own and but it in the folder with all the other mods
 
Oh, then why does it still work for the most part? :o Also, why is it still listed in the controls?

I'm still looking wondering about a fix for the crashing, either way.
 
Oh, then why does it still work for the most part? :eek: Also, why is it still listed in the controls?

I'm still looking wondering about a fix for the crashing, either way.

The pack maintainer, Darkosto, posted the crash on the mod author's github but he never replied to it. He did fix it by reducing the amount of blocks that veinminer would break from 9999 to 2500. So if you really want to use it then you will need to make that change yourself manually.

It still works if you don't use a tool that breaks multiple blocks at once e.g Tinkers Hammer, Lumber axe and Draconic Staff.
 
Veinminer was actually replaced with a mod called Ore Excavator. The inconsistencies in behaviour can probably be attributed to that.
 
The pack maintainer, Darkosto, posted the crash on the mod author's github but he never replied to it. He did fix it by reducing the amount of blocks that veinminer would break from 9999 to 2500. So if you really want to use it then you will need to make that change yourself manually.

It still works if you don't use a tool that breaks multiple blocks at once e.g Tinkers Hammer and Draconic Staff.
I'm not understanding what you mean. Are you saying the crash from typing /help is because of Veinminer's commands?

Changing the value of how many blocks it can break shouldn't change whether it stacks them into one drop.

Also, the compressed crook does not break multiple blocks, but it stopped working with the latest update.

Veinminer was actually replaced with a mod called Ore Excavator. The inconsistencies in behaviour can probably be attributed to that.

Ok, that makes a lot of sense now. Thanks
 
Since my /help commands crash my game, would someone mind telling me what the Ore Excavator commands are, if any?

Or where I can find the config file?
 
I do wonder. Why is the Compressed Crook blacklisted in the config file by default? Is there an issue with it? I don't want it to mess with my world if there is.

Are the Compressed Hammers blacklisted so we don't crash the game by having too many drops?
 
I do wonder. Why is the Compressed Crook blacklisted in the config file by default? Is there an issue with it? I don't want it to mess with my world if there is.

Are the Compressed Hammers blacklisted so we don't crash the game by having too many drops?

Probably for being too op.