G
Greatsaga
Guest
I have an automated Magical Crops system going currently. It's 9x9 with Lilypads of fertility underneath giving quite fast growth, an MFR Planter and Harvester, and it functions awesomely. But then if I try to get a second one of these going right next to the first, and I notice that the crops (in both systems) start growing super slowly again.
I am running a Sky Factory 2.4 server from my computer, so could this be due to some sort of server lag because more magical crops means way more tile entities in the world? Thing is, I see nothing in the server console about lag (like skipping ticks etc).
It also occurs to me that it might have something to do with how many lilypads of fertility I have? Each system gets approx 60 underneath the dirt.
I also had wanted to setup an entire building for automated magical crops, finally finishing one quarter of one of the rooms only to find that even with the 90ish lilypads of fertility, the crops were barely growing at all. They were INSIDE, but I have tested growth speeds inside before with my 9x9 design and it worked just the same as when it had open view of the sky.
I am not sure what the heck the problem is. My server is running with 4gb of RAM dedicated to it, my internet connection is quite good, and I don't have any frame lag on the server or anything. I guess maybe I should do some testing in a singleplayer world to really see if it is a server issue, just haven't gotten around to it yet.
*Edit*
I opened up a new singleplayer Sky Factory world in creative mode, built one of the systems... and even one of them is not working. I really don't know what the hell the problem is, it seems to me like these magical crops are so very inconsistent. Literally there is nothing in the world except the system itself, (with a few "dead ones" laying around that are nothing but a cobblestone shell now). I haven't set up the MFR Harvester on this tester one, however I do have the planter. Not that either of those 2 machines should make a difference on growth times.
I am running a Sky Factory 2.4 server from my computer, so could this be due to some sort of server lag because more magical crops means way more tile entities in the world? Thing is, I see nothing in the server console about lag (like skipping ticks etc).
It also occurs to me that it might have something to do with how many lilypads of fertility I have? Each system gets approx 60 underneath the dirt.
I also had wanted to setup an entire building for automated magical crops, finally finishing one quarter of one of the rooms only to find that even with the 90ish lilypads of fertility, the crops were barely growing at all. They were INSIDE, but I have tested growth speeds inside before with my 9x9 design and it worked just the same as when it had open view of the sky.
I am not sure what the heck the problem is. My server is running with 4gb of RAM dedicated to it, my internet connection is quite good, and I don't have any frame lag on the server or anything. I guess maybe I should do some testing in a singleplayer world to really see if it is a server issue, just haven't gotten around to it yet.
*Edit*
I opened up a new singleplayer Sky Factory world in creative mode, built one of the systems... and even one of them is not working. I really don't know what the hell the problem is, it seems to me like these magical crops are so very inconsistent. Literally there is nothing in the world except the system itself, (with a few "dead ones" laying around that are nothing but a cobblestone shell now). I haven't set up the MFR Harvester on this tester one, however I do have the planter. Not that either of those 2 machines should make a difference on growth times.
Last edited: