[Signups] Classic Werewolf 2 - Werewolf Revival

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erindalc

Popular Member
Mar 3, 2015
992
512
109
Steam
End of Day TBD, but probably 4 AM UTC.
Rolesheet. Nothing has changed since last game. I've relaxed a previously strict rule.

Just to get us going again, I'm going to do a fairly simple game.

Player list:
1. Pyure
2. Lethosos
3. RJS
4. fowltief
5. 016nojr
6. sgbros1
7. triggerfinger12
8. RealKC
9. Robijnvogel
 
Last edited:

Lethosos

New Member
Jul 29, 2019
898
-7
0
In (and "moist pings" to me is touching a blobfish.)

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Robijnvogel

Well-Known Member
May 8, 2013
533
421
89
I'm pretty busy. Probably shouldn't... :/

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Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
Erindalc, I suggest we be patient give it several days if necessary to scoop up players, since its been a while.

Also, guys, if you play other forum games with peeps who you think might be interested in reviving werewolf, considering inviting them in. Its fun :)
 
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Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
idk how to even play or what this is :/
https://forum.feed-the-beast.com/threads/werewolf-organisation-electric-boogaloo-redux.59858/


Short version:
There are (usually) two teams: Villagers and Werewolves.
Villagers do not know who anybody is (other than their own role). The werewolves know who the other werewolves are. This (massive) advantage is offset by the fact that there are typically 3 or 4 (fairly ignorant) villagers for every wolf.

Each team is trying to win by lynching/killing the members of the other team. They do this by discussing who is most likely to be a wolf, and then voting to lynch someone at the end of the day.

At the end of the day, someone will get lynched and we'll (usually) find out whether we lynched a wolf or a villager. Likewise, the wolves will quietly vote amongst themselves who they'll murder, and as a result, two people will (usually) die every day.

The game ends when all the wolves are dead, or the wolves outnumber the town or are otherwise in a position where they mathematically cannot lose.

All of the above is subject to various tweaks the GM (erindalc) may introduce to his game.
 
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