Although with greg tech things get tougher, many things are still super strong. Do server operators have to nerf things individually, or does the FTB team try to do such things when they release a pack?
The problem is that server operators, if they play, are never going to be unbiased. My friend loved that solars were nerfed in gregtech because in our last world I had made 90 hv solars, but quarries with landmarks are still stupidly strong. Lava from the nether, also strong. MFR tree farms... infinite charcoal in just a day or two of playing. EE2 minium stones allow tesseracts much easier than the guy who made TE intended, i think. 4 iron for an ender pearl? And the blaze rod exploit is also silly.
It seems these things were supposed to be very expensive. We have been playing, even with gregtech installed, for two weeks and my friend who runs the server has two quarries going, 10 MFSUs (thanks to RP making rubes and sapphires abundant, gregtech recipes now make energy and lapotron crystals stupidly cheap) and thousands of each type of ore ingot... in just two weeks.
The funny part is that in our last world, i made 90 hv solars, and that much power with a mass fab is just silly. My friend liked that solars were nerfed by gregtech because they were 'an exploit'. He pumps lava from the nether and runs two quarries, and considers it balanced.
Does the FTB team look at balance at all, or is it left up to the server operator? What if FTB were released in 'easy, normal, or hard' variants? Easy might have increased ore production for new players, hard mode could be ... no land marks, some sort of MFR nerf on harvesters and planters (the upgrades make these stupidly fast) and some sort of EE2 nerf? Or is this impossible?
In my years of gaming, ive found that players are usually VERY bad at balancing games, if the FTB team released versions like this, it would allow competetive players to not just gravitate to the easiest methods. How can i build a lapotron crystal with my diamonds, when I have hundreds of sapphires collecting dust? Only the very dedicated or masochistic players would do this when the option is right there in front of them. if the recipe were disabled, I would still pick this pack to play, but not be tempted in game to use the cheaper recipe.
thoughts?
edit: side question: crafted the advanced nano chest plate but i cant fly. I cannot find anything online about it, anywhere. Anyone know how this works? is it from gregtech? I assuemed so, but there is nothing online about it on gregtech wikis.
The problem is that server operators, if they play, are never going to be unbiased. My friend loved that solars were nerfed in gregtech because in our last world I had made 90 hv solars, but quarries with landmarks are still stupidly strong. Lava from the nether, also strong. MFR tree farms... infinite charcoal in just a day or two of playing. EE2 minium stones allow tesseracts much easier than the guy who made TE intended, i think. 4 iron for an ender pearl? And the blaze rod exploit is also silly.
It seems these things were supposed to be very expensive. We have been playing, even with gregtech installed, for two weeks and my friend who runs the server has two quarries going, 10 MFSUs (thanks to RP making rubes and sapphires abundant, gregtech recipes now make energy and lapotron crystals stupidly cheap) and thousands of each type of ore ingot... in just two weeks.
The funny part is that in our last world, i made 90 hv solars, and that much power with a mass fab is just silly. My friend liked that solars were nerfed by gregtech because they were 'an exploit'. He pumps lava from the nether and runs two quarries, and considers it balanced.
Does the FTB team look at balance at all, or is it left up to the server operator? What if FTB were released in 'easy, normal, or hard' variants? Easy might have increased ore production for new players, hard mode could be ... no land marks, some sort of MFR nerf on harvesters and planters (the upgrades make these stupidly fast) and some sort of EE2 nerf? Or is this impossible?
In my years of gaming, ive found that players are usually VERY bad at balancing games, if the FTB team released versions like this, it would allow competetive players to not just gravitate to the easiest methods. How can i build a lapotron crystal with my diamonds, when I have hundreds of sapphires collecting dust? Only the very dedicated or masochistic players would do this when the option is right there in front of them. if the recipe were disabled, I would still pick this pack to play, but not be tempted in game to use the cheaper recipe.
thoughts?
edit: side question: crafted the advanced nano chest plate but i cant fly. I cannot find anything online about it, anywhere. Anyone know how this works? is it from gregtech? I assuemed so, but there is nothing online about it on gregtech wikis.