Problem Server crash last night, now wont start :(

Deor

New Member
Jul 29, 2019
46
0
0
Hi there,
Have been running FTB on my linux server for a few weeks now without a problem. Last night at some point it crashed and now wont restart. Would apriciate it if someone could give me some advice on fixing this is possible.

This is a Debian server running in an OpenVZ virtual machine with 2gb of ram.

Original Crash:
Code:
---- Minecraft Crash Report ----
// I let you down. Sorry :(
 
Time: 12/27/12 6:39 AM
Description: Exception in server tick loop
 
java.lang.NullPointerException
        at amu.<init>(MovingObjectPosition.java:39)
        at ic2.common.TileEntityPump.pump(TileEntityPump.java:100)
        at ic2.common.TileEntityPump.g(TileEntityPump.java:55)
        at xe.h(World.java:2020)
        at ie.h(WorldServer.java:463)
        at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:649)
        at hg.r(DedicatedServer.java:241)
        at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:585)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:492)
        at fp.run(SourceFile:818)
 
Relevant Details:
- Minecraft Version: 1.4.2
- Operating System: Linux (amd64) version 2.6.32-042stab061.2
- Java Version: 1.7.0_10, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 216987696 bytes (206 MB) / 627965952 bytes (598 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512M -Xmx1G
- AABB Pool Size: 11404 (638624 bytes; 0 MB) allocated, 8600 (481600 bytes; 0 MB) used
- FML: ~ERROR~ NullPointerException: null
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 2624 (146944 bytes; 0 MB) allocated, 2108 (118048 bytes; 0 MB) used
- Player Count: 6 / 25; [ih['Thimnimble'/13434321, l='FTB-Beta-A', x=-181.77, y=64.00, z=-1070.87], ih['Crozekiel'/15145319, l='FTB-Beta-A', x=-335.57, y=75$
- World FTB-Beta-A Entities: 0 total; []
- World FTB-Beta-A Players: 0 total; []
- World FTB-Beta-A Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Dedicated Server

And when i tried to restart this morning:
Code:
---- Minecraft Crash Report ----
// This doesn't make any sense!
 
Time: 12/27/12 9:28 AM
Description: Exception in server tick loop
 
java.lang.NullPointerException
        at amu.<init>(MovingObjectPosition.java:39)
        at ic2.common.TileEntityPump.pump(TileEntityPump.java:100)
        at ic2.common.TileEntityPump.g(TileEntityPump.java:55)
        at xe.h(World.java:2020)
        at ie.h(WorldServer.java:463)
        at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:649)
        at hg.r(DedicatedServer.java:241)
        at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:585)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:492)
        at fp.run(SourceFile:818)
 
Relevant Details:
- Minecraft Version: 1.4.2
- Operating System: Linux (amd64) version 2.6.32-042stab061.2
- Java Version: 1.7.0_10, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 365520296 bytes (348 MB) / 514588672 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512M -Xmx1G
- AABB Pool Size: 3003 (168168 bytes; 0 MB) allocated, 3003 (168168 bytes; 0 MB) used
- FML: ~ERROR~ NullPointerException: null
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 773 (43288 bytes; 0 MB) allocated, 773 (43288 bytes; 0 MB) used
- Player Count: 0 / 25; []
- World FTB-Beta-A Entities: 0 total; []
- World FTB-Beta-A Players: 0 total; []
- World FTB-Beta-A Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Dedicated Server

Any ideas?[DOUBLEPOST=1356604182][/DOUBLEPOST]Just to follow up, this is a bog standard FTB install. I downloaded the zip, extracted it, and ran it!
Mods folder shows the following:
Code:
AdvancedMachines 4.4.zip
AdvancedSolarPanels_3_2_0.zip
BuildCraft-3.1.8.206.jar
ComputerCraft1.46.zip
EnderStorage 1.2.1.jar
ExtrabiomesXL-3.3.0.jar
Factorization-0.6.9_563.jar
Forestry-1.6.0.0pre6.jar
ForgeIRC-v1.0.11.zip
GraviSuite_1_4.zip
GregTechmod.zip
IC2NuclearControl-1.4.1.zip
Industrialcraft-2_1.108.71-lf.jar
Ironchest-4.2.1.120.zip
ModularForceFieldSystemV2.2.8.0.5.zip
Mystcraft-1.4.1-0.9.3.02.zip
Obsidiplates-1.0.0.1.zip
Railcraft_6.7.0.0.zip
StevesCarts2.0.0.a20.zip
ThermalExpansion-2.0.5.zip
TwilightForest-1.12.2.zip
portalgun1.4.2v0.3_universal.zip
 

glasspelican

New Member
Jul 29, 2019
187
0
0
In reading the log the first thing i see is "IC2 Pump" and "Moving object"
was someone trying to pickup a pump with the portal gun?

Unless someone comes up with a better idea,
backup server
load in world edit
remove entity’s
 

Deor

New Member
Jul 29, 2019
46
0
0
Thanks GP, that is indeed what i did to fix the problem. Luckily there was only one person playing with pumps so he knew where they were. Opened the map in MCEdit and deleted them and it worked fine after that. There were a few problems with some machines breaking and wire turning into pumpkins in the chunk that was edited, but we fixed that up and all is ok now.

Dont think this was portal gun related tho as im the only person who has one and i was asleep. So far so good with the new pump setup!