I finally finished Running Red today, heck i even went and found a way so i could complete the other quest line that gets locked if you choose the other. I thoroughly enjoyed this pack. Just lately I've found certain packs to bore me and have no challenge. But Running Red made me realize i needed to look at a different type of pack. Apart from blood magic (which makes everything instantly awesome i may add) i found the way the mods meshed worked nicely. My only issues (at least for me) we with Blood magic and Technomancy as well as Mekanism. I do no know if anyone knows of this stunt but it is exceedingly easy to get infinite blood without any work (well apart from infrastructure) It may be slow but infinite blood is still infinite blood.
When you reach a certain point you can infact bypass the power requirements blood magic has. Mekanism is the way to go there. If you can gather the resources for certain items you can get a powerful energy system to take over Blood energy. This kinda makes me sad i only wanted to be reliant on only one type of energy but then again Mekanism added a bit more of a challenge for me.
My lord my thoughts are weird.
Thanks for the Modpack @Gideonseymour Really fun to play. Just some balancing needing in terms of Mekanism and how it plays with other energy systems.
When you reach a certain point you can infact bypass the power requirements blood magic has. Mekanism is the way to go there. If you can gather the resources for certain items you can get a powerful energy system to take over Blood energy. This kinda makes me sad i only wanted to be reliant on only one type of energy but then again Mekanism added a bit more of a challenge for me.
My lord my thoughts are weird.
Thanks for the Modpack @Gideonseymour Really fun to play. Just some balancing needing in terms of Mekanism and how it plays with other energy systems.