Rotarycraft/Reactorcraft Power Progression

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Brian Cherrick

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Jul 5, 2013
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I know I need a rather assinine amount of hsla steel to really go anywhere. The problem I have (unless I am blind, and I'm not far from it, lol) is that the only 2 machines I see that can make the hsla steel require it to make.

The little book in game isn't to much help as to what I can use as a power source to power the blast furnace to make it. Gregtech steel is ore dictionaried with it, but I don't have the steel, so that is kind of a moot point now. I am sure there is a way outside of that to get it, cause not everyone who plays FTB uses GTech.

Could use some help with how the power stages progress with these two mods as my ultimate goal is the Tokamak Infusion Reactor, and that requires boatloads of steel. Also interested in using the rotarycraft process of breaking down ores.
 

Azzanine

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Jul 29, 2019
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A fusion reactor is a bit of a lofty goal if you can't figure out what the book is trying to say. The book doesn't mention a power requirement so it's safe to assume it doesn't have one. The blast furnace only needs a heat source below it (as the book clearly mentions "External heat source"), I suggest lava I know for sure it works.

I also suggest not skimming the RotaryCraft book, when you skim the book the mod punishes you. Of you read it properly the mod rewards you (with knowledge! some of it real life knowledge).
 

eric167

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I know I need a rather assinine amount of hsla steel to really go anywhere. The problem I have (unless I am blind, and I'm not far from it, lol) is that the only 2 machines I see that can make the hsla steel require it to make.

The little book in game isn't to much help as to what I can use as a power source to power the blast furnace to make it. Gregtech steel is ore dictionaried with it, but I don't have the steel, so that is kind of a moot point now. I am sure there is a way outside of that to get it, cause not everyone who plays FTB uses GTech.

Could use some help with how the power stages progress with these two mods as my ultimate goal is the Tokamak Infusion Reactor, and that requires boatloads of steel. Also interested in using the rotarycraft process of breaking down ores.

look at the tourqe/speed/power outputs on the engines.
look for what engine (and what multiples of) you need to run something.

for me, DC engines for a very few machines (IE jetpack refuel station)
steam engines are a solid early investment and actually probably your first engine to build, 4 will run a grinder, and a fair number of early/mid game machines run off 1-4 of them.

for the extractor, that required setting up a gasoline engine and its processing line (which is run off of those steam engines)

then a solar tower for more power.

next up, a jet engine/mini turbine, and all of ITS processing pre-reqs.

not quite to the point where I can start looking at nuclear reactors.

you can run the extractor SLOWLY off a single gasoline engine and an appropriate gearbox. obviously, more power is better, and you can get it to absurd output rates.
blast furnace only needs a lava block under it.
 

Wagon153

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Jul 29, 2019
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look at the tourqe/speed/power outputs on the engines.
look for what engine (and what multiples of) you need to run something.

for me, DC engines for a very few machines (IE jetpack refuel station)
steam engines are a solid early investment and actually probably your first engine to build, 4 will run a grinder, and a fair number of early/mid game machines run off 1-4 of them.

for the extractor, that required setting up a gasoline engine and its processing line (which is run off of those steam engines)

then a solar tower for more power.

next up, a jet engine/mini turbine, and all of ITS processing pre-reqs.

not quite to the point where I can start looking at nuclear reactors.
You can run fermenters off a DC engine at a pretty decent speed.
 
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malicious_bloke

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Jul 28, 2013
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I tend to start rotarycraft a bit later than other mods, so I usually have steady RF production from other mods by the time I get into it. At that point you can just hook up some magnetostatic engines and yer away :)
 

Wagon153

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Jul 29, 2019
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I tend to start rotarycraft a bit later than other mods, so I usually have steady RF production from other mods by the time I get into it. At that point you can just hook up some magnetostatic engines and yer away :)
Not in versions 23 and above. Now Magnetostatics are tiered.
 
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Brian Cherrick

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Jul 5, 2013
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As far as the extractor goes for the processing of materials, is that the only machine needed, or is there several machines to do it all similar to how IC2/Gregtech do things now?

The blast furnace doesn't need hsla steel. That can be made with regular bricks and redstone.

I may have misspoke, I wanted to make the steel, but it seemed like every type of engine required hsla steel.

A fusion reactor is a bit of a lofty goal if you can't figure out what the book is trying to say. The book doesn't mention a power requirement so it's safe to assume it doesn't have one. The blast furnace only needs a heat source below it (as the book clearly mentions "External heat source"), I suggest lava I know for sure it works.

I also suggest not skimming the RotaryCraft book, when you skim the book the mod punishes you. Of you read it properly the mod rewards you (with knowledge! some of it real life knowledge).

Heat source? I will give that a go, I guess I was under the impression that it required power. I'm sure I am week or so off of the fusion build just by looking at the materials required for it.
 

Pharabus

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Jul 29, 2019
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you don't need an engine to create HSLA steel, Blast Furnace works without power, just needs heat and additives (coal, gunpowder and depending on version I believe sand), even spread the iron ingots in it and you will get HSLA steel.

also, may wanna rethink the week or so to fusion :)
 

Brian Cherrick

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Jul 5, 2013
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you don't need an engine to create HSLA steel, Blast Furnace works without power, just needs heat and additives (coal, gunpowder and depending on version I believe sand), even spread the iron ingots in it and you will get HSLA steel.

also, may wanna rethink the week or so to fusion :)
Ah come on, it's not that big. He could be done by dinnertime ;)

The week estimate is conservative I though as I've yet to start quarrying the deep dark (plan to start that tonight). I got a decent amount of infrastructure down so I think it's possible.
 

Pharabus

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Jul 29, 2019
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it's not so much the infrastructure (though that is massive) and resources needed (again, massive) but Reika has done a pretty awesome job on tiering the mod(s) so you will need to progress through the need for more and more power gen requiring specific machines and extras (lubricant for example, jet fuel etc.) in order to get to anything useful in Reactorcraft.
 
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Brian Cherrick

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Jul 5, 2013
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I got a basic dc engine powering a pump, that is water to a steam engine that powers a grinder. In that grinder I have canola seeds getting ground up.

The power output of this steam engine is enough to power 2 grinders after the worm gear ups the torque a bit. I also have 6 hydrokinetic engines setup. I have a few questions. First is how do I get more than one grinder to run off the same power source, or is the mod set up to be 1 engine per device being run? If the latter is the case than there is gonna be a lot of wasted power imo on the hydrokinetic's.

Second, is how do I automate the production of canola seeds? The MFR planter doesn't seem to want to plant them for some reason, but whenever I put something else in them (like carrots) they plant them just fine.

Third, to run 1 extractor, how do I meet the minimum requirements of 65.536 kW, 512 Nm Torque, 8.912 krad/s? The steam outputs about 1/4 the power?

I'm sure there will be more questions, but these will get me started.
 

Padfoote

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Dec 11, 2013
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1) Shaft junction, set to split mode.
2) RotaryCraft Fans are your friend.
3) I use an AC Electric Engine hooked into a gearbox, but combining several different engines (performance, gasoline, etc) together will also work.
 

Azzanine

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Jul 29, 2019
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steam engines are a solid early investment and actually probably your first engine to build, 4 will run a grinder

Yeah, if you pick the right gearbox you can use one, I'd say use a worm gear first for some lubeless Speed>torque conversion but wormgears are stuck to a 16:1 ratio so the grinder will be slow .When you are rolling in lube go for a 4:1 Gearbox, wood should work.
Grinders shouldn't need more then 1 steam engine, combining them later with the help of shaft junctions can provide you with the torque without a need to compromise the speed with a gearbox.
 

Brian Cherrick

Well-Known Member
Jul 5, 2013
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1) Shaft junction, set to split mode.
2) RotaryCraft Fans are your friend.
3) I use an AC Electric Engine hooked into a gearbox, but combining several different engines (performance, gasoline, etc) together will also work.

2014-05-29_23.12.21.png


The junction is set to splitting mode, but nothing is happening here. No matter what way I have it oriented, it still doesn't move. As far as the fans go, I will look into those. I have a sprinkler set up, but it doesn't seem to want to work :(
 

Padfoote

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Dec 11, 2013
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@Brian Cherrick check the colors on it when setting it up. Just from looking at that I can tell that one grinder might be getting power, as well as the wall. :p
 

Brian Cherrick

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Jul 5, 2013
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@Brian Cherrick check the colors on it when setting it up. Just from looking at that I can tell that one grinder might be getting power, as well as the wall. :p

I just rotated the junction, and still neither is getting power. The only way the green boxes appear is on merge mode, on split they remain red, thus not transferring anything.