I'm using the MFR auto-enchanter to apply repair II, protection IV, and unbreaking III to my complete set of sanguine armor from Blood Magic and when repair II is the only enchant on the robes it works because it repaired them from 200ish after being auto-disenchanted to 770ish. Then I applied protection IV and they stopped healing themselves. The rest of the pieces also refuse to repair themselves with the other enchants laid on top.
Is this a bug in BM (or with Thaumcraft's repair enchant) or is this intended behavior? Finding definitive documentation on Blood Magic can be like grabbing smoke. My goal is some armor to keep my alive during node hunting at night that also grants maximum vis discount and self repairs. Maybe I just need to drop protection IV? Thanks!
Is this a bug in BM (or with Thaumcraft's repair enchant) or is this intended behavior? Finding definitive documentation on Blood Magic can be like grabbing smoke. My goal is some armor to keep my alive during node hunting at night that also grants maximum vis discount and self repairs. Maybe I just need to drop protection IV? Thanks!