Open Refined Storage autocrafting unreliable

  • This section is closed. Please do bug reports over at the FTB GitHub repos.
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
A

Adversarius

Guest
Summary of the problem Refined Storage autocrafting unreliable

Pack Version 3.0.0

What is the bug? I have some crafting recipes for Refined Storage that just stopped working. I could identify the problem for Obisidan Chests, with Obsidian and Diamond Chest already available. And for the Wood Casing, also all items available. The crafter just won't do anything: http://i.imgur.com/5nZyROD.png

Recreating the pattern or using a different crafter doesn't solve the problem. I used the "Oredict" option. Creating the pattern without this option seems to work then. But at some point the oredict-patterns worked for me. I am not sure if it's because the update to 3.0.4 or from extending my RS network.

But things like Solar Panel Controller Tier 4 also won't process the whole chain now. And debugging this is sadly a bit harder.

Mod & Version SF 3.0.4

Link to log file

Is it repeatable? For my existing RS system its repeatable like described above. But (sadly) not with a new and simple RS setup.

Known Fix
 
A

Adversarius

Guest
Okay, after a long time of debugging my RS system, I could finally reproduce it:

Connect a Storage Drawer with the External Storage from RS. Put Oak Wood (or Obsidian) into the drawer. Make a Oredict recipe for Wood Casing (or Obsidian Chest) and put them into a connected RS Crafter. Have all other items like Planks and Sticks(Diamond Chest) stored in a (for example) RS Storage Block. Everything looks fine, but when autocrafting the Wood Casing, nothing will happen.

If you replace the Drawer with a normal chest it will work. If you put the wood into the RS Storage it will work. If you disable the Oredict option for the recipe it will work.

I am sure there are many other setups and items that will lead to the same problems. But I am done for now with testing...
 

Darkosto

New Member
Jul 29, 2019
411
0
0
Recipes that do not need oredictionary need to be disabled. They are not reliable when autocrafting, even if they aren't oredictionaried items.
 
A

Adversarius

Guest
Are there even any recipes that "need" the oredict?
Crafting wood casings with different types of wood if I run out of oak would be nice, and I guess thats the exact use for it.
But I will then just switch to non-oredict recipes, I am just curious.