Well, there does not seem to be any consensus about the conduit connection penalty being gone in Unleashed. I'm playing Unleashed and the 5% penalty is included in the TE config. I've read that the penalty only applies when energy is introduced into the system via conduits. I've also read that the penalty only applies if the energy comes from a non-TE energy source.
Without testing all these things, I'm confused. But, when I quoted Kirin, he seemed to imply there was a hidden penalty when using conduit with Energy Tesseracts (ET). I'm interested in this specifically because that's how I'm wired currently, and I don't feel I'm getting what I should out of my ETs...even going into the configs and disabling the 5% loss.
I say this because I have a 6 banks of milk-throttled Force Engines,10 per bank all feeding into an ET. That should be 600MJ/t with the loss disabled. Each bank of 10 feeds into its own REC, then they all feed into the ET. Each REC is wired to emit when full, via gate, to turn off the bank. The ET is wired on all sides. So I should be able to pull 450 MJ/t out of the ET, with all sides wired on receiving end.
I have a few farms pulling from this ET, my entire TE-production facility, and when I built my Ethanol production facility (4 Fermenters + 20 Stills), I noticed they weren't drawing full power. However, at most only 2 of my banks are ever running. Disabling the gates so all banks are running does not fix the problem. Without doing the maths, it seems the ET isn't supplying as it should.
Also, are conduits smart enough to split the MJ flow at intersections?[DOUBLEPOST=1386098123][/DOUBLEPOST]
Man that post your'e quoting is from
May 15, 2013. It's only valid for TE2.
Ok, good to know.