Redpower Managers and Factorization Barrels

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ea-st-ar

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Jul 29, 2019
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Hello guys,

I managed to build a complex tubesystem, and at some point I used barrels with managers below them. The setup looks like the following: Below the Barrel is the Manager and the manager is connected to another manager of course. When the other manager sends item to the one below the barrel the items first go to that manager of course but then it spits it out and through the tubes it goes to the top of the barrel, so it can be stored normally. It works alright, but now this is the 2nd time an incident happened, which is quite embarrasing since we shut down the whole server by this... :oops:

The first time, somehow we ended up with around 100k stacks of fertilizer(entity). That time we had our quarry going and we automatically crafted apatite into fertilizer. Of course it's impossilbe for a 16 chunk quarry to mine 3-4000k blocks of apatite. That time, I thought it was bug of the new Fabricator (from XyCraft).

Now, the 2nd time we had 12000 stacks of sand(entity). The mananger got sand from a multiblock treefarm (Forestry). Through another manager + barrel combo the farm automatically gets dirt (and fertilizer too, heh we still have 20k in a quantum chest), but tehre is no way that 12000k stacks of dirt was turned into sand. The farm didn't have that much time and also, we didn't have that amount of dirt.

My guess is that the following might happened:
Our sand-barrel got full (that could happen of course) and then the manager got stuffed, since there wasn't any other place the sand could go (in reality, there was 9 other managers next to it that could be reached by the sand and they indeed got jammed) it kept coming out and going back between the other jammed managers. And there might have a time, when 2 stacks of items got into the managers at once (at the same game-tick) and this somehow caused the bug.


So I'm looking for someone who could confirm this or if it happened to anyone before.

Btw, the server we play on has Mindcrack pack.

Thanks in advance!
 

Zerren

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Jul 29, 2019
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Fabricators have a dupe bug, don't use them.
Are we sure it's fabricators? I've had some odd interactions with barrels and other blocks, namely auto crafting tables and duping/deleting.
Or is there another problem not even related to barrels?
(It seems there are better replacements for FZ barrels that don't do this. GT Digital chests and the Barrels mod barrels don't)
...
Any way to replicate it? I might disable the fabricator on my server if it's that alone.
 

b0bst3r

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Jul 29, 2019
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Any device/machine/tube/pipe that can access the middle box of the fabricator will pull those items out regardless of the fabricator making anything whatsoever.

So for instance if you put in 9 iridium nuggets to form the iridium ingot in the middle box and then use a ....... to access the middle box you can create iridium ingots from thin air.

No I wont be telling anyone what to use to access that middle box.... Hence to say the fabricator has a huge dupe bug on any item which is craftable.
 

ea-st-ar

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Jul 29, 2019
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Fabricators have a dupe bug, don't use them.

Thank you!

That doesn't explain the 2nd time tho, since the production of sand doesn't happen in fabricators. Any idea on how did we get that amount of sand? We managed to fix the issue by destroying half of the tubesystem and all the managers/sorting machines that were hooked up to it. Every time we destroyed a sorting machine, incredible amount of sand popped out of each, causing the server to die. Since some were in the tubes too, that happened to them as well. The admin told me, that we managed to dupe, more than 1 million sand. The problem is, that if I don't know what causing it, I don't know how to avoid it. Is it the managers? Or the barrels?

On a related note; In T***it there was a block, called Incinerator. Basically it destroyed items that went into it through RP Tubes or BC Pipes. Is there any block in Mindcrack that could substitute to this? (BC Void Pipes would not work, since the conversion from Tubes to Pipes is too slow).

Thanks again your replies!

Eastar
 

PonyKuu

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Jul 29, 2019
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Any device/machine/tube/pipe that can access the middle box of the fabricator will pull those items out regardless of the fabricator making anything whatsoever.

So for instance if you put in 9 iridium ingots to form the iridium ingot in the middle box and then use a ....... to access the middle box you can create iridium ingots from thin air.

No I wont be telling anyone what to use to access that middle box.... Hence to say the fabricator has a huge dupe bug on any item which is craftable.
Umm... can you tell me please, cause I use ME Import buses on fabricators so maybe I'm getting items for free and don't know about it? O_O
 

b0bst3r

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Jul 29, 2019
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I can only speculate but there is some issue with the internal buffer space of RedPower machines, it seems to be unlimited when it shouldn't be, quite how this duplicates stuff may also be altered by a combination of enderchest/chunkloading.
 

PhilHibbs

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Jan 15, 2013
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Umm... can you tell me please, cause I use ME Import buses on fabricators so maybe I'm getting items for free and don't know about it? O_O
At a guess, I'd say a Router with Extractor upgrade pulling a specific slot number. Slot 1 or Slot 10 at a guess. It may also be possible to pull the pattern, so if you're making something involving sand then it might pull out the ghost item in the craft pattern as a real item.
 

Danny_delmax1

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Jul 29, 2019
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We aren't making anything involving sand- dirt it getting pumped into a forestry multiblock tree farm and turned into sand.
Also, we have replaced the barrels with Digital chests(gregtech)- they are less picky about the sides, and i think that might have something to do with it.

P.S. Im on the same server as Eastar, and we work together.
And the incinerator we are talking about is the tubestuff one
 

Exasperation

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Jul 29, 2019
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I can only speculate but there is some issue with the internal buffer space of RedPower machines, it seems to be unlimited when it shouldn't be, quite how this duplicates stuff may also be altered by a combination of enderchest/chunkloading.
I suspect this may be the answer. I recently set up a T5 enderman shard with a simple drop trap, transposers to pick up the enderpearls and tubes leading to a tesseract that sent them to my storage system (this was in an area away from my base because of the noise, but that already had a spotloader for other reasons). I turned it on, saw that it was running ok, and left the area. When I checked storage to make sure things were working OK on that end, the amount of enderpearls was increasing alarmingly fast. I immediately returned and shut off the spawner, but the transposer closest to the tesseract was still steadily pumping out enderpearls. The spawner was running for maybe 2 minutes total. By the time I shut it down, I had 22k enderpearls in storage (I had ~500 when I started it up), and by the time the transposer finally emptied I had over 65k.
 

BananaSplit2

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Jul 29, 2019
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I'd advise you to not use the Manager as it's very inefficient. It's better to have a Tubestuff retrievulator + retriever
 

Danny_delmax1

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Jul 29, 2019
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Thank you!

On a related note; In T***it there was a block, called Incinerator. Basically it destroyed items that went into it through RP Tubes or BC Pipes. Is there any block in Mindcrack that could substitute to this? (BC Void Pipes would not work, since the conversion from Tubes to Pipes is too slow).
P.S. Im on the same server as Eastar, and we work together.
And the incinerator we are talking about is the tubestuff one


I'd advise you to not use the Manager as it's very inefficient. It's better to have a Tubestuff retrievulator + retriever


As you can see, we don't have tubestuff installed- otherwise the issue would be handled much quicker.
It seems that when the sheer amount of items going into a filter to be put in lava/void pipe ect actually killed the server, and now we need a way to destroy excess items without converting from tubes to pipes or using a filter/transposer.