Redpower going the way of Nandonalt's Mods?

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raiju

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Jul 29, 2019
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Yes, this is the only mod that is causing critical, lag choking (fix this one yourself..), server crashing bugs in FTB, ever, seriously. Or any other game mod. Let's just never use any mods again because they had a moderate-to-serious bug at some point. Programmers are all pieces of shit that should go DIAF because they're clearly too lazy to check for their own bugs before pushing their content on us and forcing us to play it like chinese mmo-farmers.

I think you'll have a fun time realizing how many reasons are veiled in that sarcasm as to how everything you have against redpower 2 is avoidable for you.
 
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Abdiel

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Jul 29, 2019
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Out of date is not a function of time, but functionality. Many mods updated between 1.2.5 and 1.4.6 with improved or increased functionality. Redpower is for all appearances worse, and is thus outdated.
Yeah-well-you-know-thats-just-like-your-opinion-man.jpg

(Yeah, it's been posted here before. DWI.)

I like many (most) of the additions in the latest Redpower, and I like the general direction it is going. I am saddened by the lack of bugfixes and communication, but that doesn't change the fact that in my opinion it is still a top-quality mod. But as the picture states, this is my opinion, and I'm not trying to preach it as an objective fact. I respect your different opinion, as long as you do the same.
 
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Lambert2191

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Out of date is not a function of time, but functionality. Many mods updated between 1.2.5 and 1.4.6 with improved or increased functionality. Redpower is for all appearances worse, and is thus outdated.
*directs you to go back a couple of pages where I explain why Redpower2 is still an awesome, relevant, and beautiful piece of work*

I suggest that if you don't like RP2, don't use it, and stop complaining about it.
 
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DoctorOr

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Jul 29, 2019
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*directs you to go back a couple of pages where I explain why Redpower2 is still an awesome, relevant, and beautiful piece of work*

I suggest that if you don't like RP2, don't use it, and stop complaining about it.

I hear, but actively choose to disregard your suggestion. There are perfectly valid issues with redpower that do not disappear just because you enjoy whiteknighting.
 
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raiju

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Jul 29, 2019
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I hear, but actively choose to disregard your suggestion. There are perfectly valid issues with redpower that do not disappear just because you enjoy whiteknighting.

I didn't know the definition of whiteknighting changed to "be responsible for your own entertainment". You can play FTB with redpower disabled, huge hint if the previous pages weren't enough.
 

eculc

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Jul 29, 2019
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I didn't know the definition of whiteknighting changed to "be responsible for your own entertainment". You can play FTB with redpower disabled, huge hint if the previous pages weren't enough.

I've been trying to avoid this discussion (as I know it'll eventually just turn into a giant fireball) but...

THIS.

You don't have to be hostile to other people just because they disagree with you. If you don't like RP2 and don't like how it makes the game buggy, DISABLE IT. don't go around telling people that it should be removed from the pack, because all that tells me is that you're too lazy to remove it yourself and let others enjoy their fun.

If you're just going to flame anyone for not agreeing with you, you're not adding anything to the discussion, and I make the suggestion that you stop complaining about something that you can (quite easily) control.
 

DoctorOr

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I didn't know the definition of whiteknighting changed to "be responsible for your own entertainment". You can play FTB with redpower disabled, huge hint if the previous pages weren't enough.

Disabling the mod also does not cure the validly pointed out deficiencies of the mod.
 

cynric

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Jul 29, 2019
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If the mod continues to stay in this somewhat broken/buggy and unmaintained state, sooner or later the creators of the mod pack will probably remove and replace it.

At some point, the annoyances in keeping the mod outweigh the trouble of finding a replacement - of course when that point will be reached is highly subjective, so it won't be an easy decision and many players will disagree.

Complaining about the current state isn't gonna change anything, but just ignoring the problems and pretending nothing is wrong won't make it so either.
 

DoctorOr

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Complaining about the current state isn't gonna change anything, but just ignoring the problems and pretending nothing is wrong won't make it so either.

Valid complaints will cause this to happen sooner:

At some point, the annoyances in keeping the mod outweigh the trouble of finding a replacement

Better Microblocks: Immibis (or so has been reported, I've never used a microblock for anything but stopping tubes from connecting)
Better storting (plus integrated storage!) Applied Energistics
Better Logic Blocks: PowerCraft
 

bwillb

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Jul 29, 2019
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Let's just never use any mods again because they had a moderate-to-serious bug at some point

If it had bugs at some point, we wouldn't be having this conversation. The conversation is because it still has crippling bugs that have been haunting it for a long time.
 

Lambert2191

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Jul 29, 2019
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Valid complaints will cause this to happen sooner:
Better Microblocks: Immibis (or so has been reported, I've never used a microblock for anything but stopping tubes from connecting)
If that's the only reason you've used microblocks then you don't really have a leg to stand on. They have so many more uses for that if you are interested in the aesthetic building side of MC.
 
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DoctorOr

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If that's the only reason you've used microblocks then you don't really have a leg to stand on. They have so many more uses for that if you are interested in the aesthetic building side of MC.

Microblocks are horribly laggy on their own, and worse when combined with the lag of machines. I'm not inclined to build kitchens and bathrooms at the cost of even more FPS.

Regardless, even if I weren't interested in aesthetic building, that hardly means "I don't have a leg to stand on". You really need to disassociate your arguments from your biases. It's a repeating issue with you.
 
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eculc

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Jul 29, 2019
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I wouldn't call them "horribly laggy" I have made an entire house out of Basalt and marble coverstrips, and no noticeable FPS drop to show for it (this is running on intel HD 4000 Integrated graphics on a laptop, if that's going to keep up then any computer with remotely reasonable hardware will)
 

KirinDave

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Jul 29, 2019
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I think you might be surprised at the demographics here in the number who actually understand a tremendous amount about licenses.

I might be.

The only repercussion is social.

Incorrect.

I'd use a patched/maintained fork of RP2 without any hesitation; I view it as a natural evolution.

I wish I understood what engendered so much loyalty to the RP2 way of doing things and the RP2 codebase. It's nothing so magical that it should be kept at all costs . Why not make TE the next big automation mod if that's where we want to go? Thaumcraft is there too.

King Lemming & co casually made TE machines so much better than every other machine mod most people have access to just by making configurable sides and automatic pipelining. Even if there weren't freebies, the pipelining is that valuable over IC2's (faster) machines. Azanor's autonomous sorting agents are way more flexible and usable than any tube system ever has been, and they work with a lot of machines too. I wish Azanor's license was better, but that whole discussion about merit-based-moral-blindness from earlier comes into play.

But my point was to say: for someone who is talking about respect and taking things too seriously... I am not sure if Enigmus realized what he was actually suggesting people do if you follow that line of argument to its logical conclusion. Nor am I sure why we'd want to start stealing stuff that is not even that good by modern standards. If you love RP2 so much as to, um, make an unlicensed decompiled fork then enjoy that.

I'd feel pretty hypocritical doing that, myself. As much as I dislike the license, I'm sort of bound by consistency and self-respect to adhere to the enforceable parts. And evidently disliking something while respecting it is childish, which is funny because I though that learning to respect and coexist with something even if you do not "like" it was a pretty important skill for rational adults.

Either that or I have been pigeonholed into playing proxy for some ridiculous strawman argument because people see this thread and demand the right to rage against whoever is talking. Usually about something they vaguely emember someone else writing four pages back. That happens once every so often on internet forums, I've noticed.
 

Lambert2191

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Jul 29, 2019
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I'm not inclined to build kitchens and bathrooms at the cost of even more FPS.
then don't? I have never built a kitchen or bathroom in MC yet microblocks inevitably play a huge part in whatever building I'm making. I'm not the best builder in the world but I do alright, and every building I've made would be much worse if there was no microblocks.
You really need to disassociate your arguments from your biases. It's a repeating issue with you.
I'll give you that one, I'm not as experienced at arguing over the internet as some people. :/
 

raiju

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Jul 29, 2019
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I love using microblocks for building, and immibis is a great example of someone who covers other mods with his/her code (I assume) and makes QoL and personal changes, as well as updates to them as necessary. I've never tried Immibis microblocks, but they look exactly the same other than being compatible with IC2 blocks as well. I don't see any pillar type cuts though which would destroy a lot of my personal builds.

I also agree that in the interest on people who don't run gaming pc's, I keep microblocks to a minimum around heavy machinery and build large aesthetic structures using microblocks elsewhere.
 

jnads

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Jul 29, 2019
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I understand where you are coming from. I'm female, and not only do I work in a STEM field, I also do science outreach. I agree that it is a goal that we all need to work on, however, we also need to remember not everything is an attack or inherently stereotypical. It doesn't help the cause at all. Giving people the benefit of the doubt goes much further than assuming someone is stereotyping, especially on the internet. Like I said before, I know KingLemming is a beer guy, that was the basis of my statement on top of my personal experiences.

I could write a book on this, so I'll just stop here. The only thing I can leave you with is that you will go much further in helping the cause with positive reinforcement. :)

One of these days I'll hunt down King Lemming's address and a 12 pack of Founders Centennial will show up on his doorstep.

I donated $5 to Azanor, with the note "5x more when you open-source it".
 

Dravarden

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Jul 29, 2019
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bug in thaumcraft: in 1-2 weeks fixed
bug in redpower: wait till 1.5 (if you are lucky)[DOUBLEPOST=1361049931][/DOUBLEPOST]
I love using microblocks for building, and immibis is a great example of someone who covers other mods with his/her code (I assume) and makes QoL and personal changes, as well as updates to them as necessary. I've never tried Immibis microblocks, but they look exactly the same other than being compatible with IC2 blocks as well. I don't see any pillar type cuts though which would destroy a lot of my personal builds.

I also agree that in the interest on people who don't run gaming pc's, I keep microblocks to a minimum around heavy machinery and build large aesthetic structures using microblocks elsewhere.

there is no pilar because you can place the strip directly in the middle. No need to craft a new item, waste ids, inventory space and time.
 

57782

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Jul 29, 2019
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I might be.


I wish I understood what engendered so much loyalty to the RP2 way of doing things and the RP2 codebase. It's nothing so magical that it should be kept at all costs . Why not make TE the next big automation mod if that's where we want to go? Thaumcraft is there too.

I'd feel pretty hypocritical doing that, myself. As much as I dislike the license, I'm sort of bound by consistency and self-respect to adhere to the enforceable parts.

Personally, it's not a question of being magical. A lot of work went into it, and it does a lot of cool things and it would just be a pity to have all that axed. It's even worse because there is a way to prevent that, the will and resources are out there.

I think that the business world and the modding world are two very different things, so having one set of standards for the business world and another for the modding world isn't inconsistent nor should it cause a loss of self-respect. It's like the difference a pick up game with friends and the NBA.
 

jnads

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Jul 29, 2019
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Better Microblocks: Immibis (or so has been reported, I've never used a microblock for anything but stopping tubes from connecting)
Better storting (plus integrated storage!) Applied Energistics
Better Logic Blocks: PowerCraft
Yeah, honestly I wish PowerCraft would be added to FTB. It's long overdue.
Applied Energistics would be nice, but I'd understand if some would consider it OP. Either that or Logistics Pipes. BuildCraft has become much more lag-friendly in recent versions.
Throw in Immibis MicroBlocks as you mentioned, and with 1.5 Hoppers, RedPower becomes utterly useless.


Personally I'm at the point of familiarity with Mindcraft modding that I can start making my own packs, and just use FTB, Tekkit, etc, for their config file error resolution. That's all FTB provides (besides that and the community), the mod authors fix bugs themselves. Right now I'm dealing with a high tick issue with my server (shortly after I started making stuff with RP2), and I'm thinking about replacing RP2 outright.

As it stands, the Private Pack option for FTB Launcher is utterly useless. MultiMC or Tekkit Launcher are far better for distributing your own small-server packs (since you can upload it to dropbox or Google Drive and provide a link).
 
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