Ok, I sorta understand rednet and the PRC...but apparently not well enough. I can't seem to wrap my head around things and when I test something it seems to work, but when I replicate that on the thing I am trying to do, it no worky.
Seems like it should be simple, but all the youtube videos havent explained to me what I am not understanding. Not for lack of trying, but in the interest or actually getting to play the game, maybe someone can point out the obvious to me. Slap upside the head is fine too.
I have a 3x3 spiral open piston door. It is all wired using vanilla redstone and it opened and closed with a lever. Rather than trying to work how to do the same thing using rednet, which may very well make me run screaming from the room, I thought I would wire the lever toggle to a PRC which has inputs to pressure plates on either side. Walk on pressure plate, door opens walk through hitting the other plate and door closes and vice versa. Should be easy...but I can not figure out what I am doing wrong here.
I've tried passthroughs, OR gates, inverter to varible to schmitt triggers, and the ol faithful T-Flip Flop. Ive ditched the lever and force connected the rednet to the block face instead, ive wired it to the redstone torch on the other side of the block that gets updated when the lever is switched. I have made sure the color collars are set correctly, Ive traced teh rednet to make sure it wasn't interferring and all connected.
Anyone with a better (read: any) grasp on RedNet that can help? I'd post pictures, but at work atm. But all it is is rednet to a lever (or something that will toggle) that will activate/invert the redstone torch on the opposite side that starts the door pistons going by way of pressure plate on either side. Why is this hard? With the lever, door works fine, no troubles. So I know it isn't that and I am loathe to mess with it. It works, I dont want to touch it. I just want the door to fire.
School me, help me understand the murky depths of a seemingly simple problem.
Seems like it should be simple, but all the youtube videos havent explained to me what I am not understanding. Not for lack of trying, but in the interest or actually getting to play the game, maybe someone can point out the obvious to me. Slap upside the head is fine too.
I have a 3x3 spiral open piston door. It is all wired using vanilla redstone and it opened and closed with a lever. Rather than trying to work how to do the same thing using rednet, which may very well make me run screaming from the room, I thought I would wire the lever toggle to a PRC which has inputs to pressure plates on either side. Walk on pressure plate, door opens walk through hitting the other plate and door closes and vice versa. Should be easy...but I can not figure out what I am doing wrong here.
I've tried passthroughs, OR gates, inverter to varible to schmitt triggers, and the ol faithful T-Flip Flop. Ive ditched the lever and force connected the rednet to the block face instead, ive wired it to the redstone torch on the other side of the block that gets updated when the lever is switched. I have made sure the color collars are set correctly, Ive traced teh rednet to make sure it wasn't interferring and all connected.
Anyone with a better (read: any) grasp on RedNet that can help? I'd post pictures, but at work atm. But all it is is rednet to a lever (or something that will toggle) that will activate/invert the redstone torch on the opposite side that starts the door pistons going by way of pressure plate on either side. Why is this hard? With the lever, door works fine, no troubles. So I know it isn't that and I am loathe to mess with it. It works, I dont want to touch it. I just want the door to fire.
School me, help me understand the murky depths of a seemingly simple problem.