I am using the Mindcrack Pack
I need to redesign my UU-Matter factory, such that the UU-Matter side of production is in one building. I am not changing my current 4 scrap factories, which means part of the design will have to stay the same.
One scrap factory's output is directed to go into a enderchest, which constantly remains full of scrapboxes. If if cannot enter the chest because it is full, it will go into an item tessseract, which is connected to a barrel to turn scrap into useful drops. This is the part where you can change: I have 4 enderchests for each matter fab, where items are sucked out of and directed into the matter fabs. If it cannot enter the matter fab because it is full, it will go into an item tesseract, and be proceeded back into the line to full up the enderchest if it can.
I had the processing underneath and on top of the factories (where the matter fabs were on top of the scrap factories). However, I want UU-Matter production in one building to make it neater, and to prevent the matter fabs from starting out of synch from each other when partially in the chunk (spot loaders don't work).
Design a factory with/where the following is the case:
Has 16 Matter Fabs Fully Powered and full of scrapboxes
Uses 4 stacks of Ultimate Hybrid Solar Panels as power (the age is 24/7 sunlight)
Cool shape, (no square buildings, but don't make it too crazy since it's surrounded by square/rectangular buildings)
Process UU-Matter Into iridium ore
Process iridium ore into iridium ingots
Has iridium ingot storage
Can turn on/off the factory
Able to run indefinitely without any bugs
I need to redesign my UU-Matter factory, such that the UU-Matter side of production is in one building. I am not changing my current 4 scrap factories, which means part of the design will have to stay the same.
One scrap factory's output is directed to go into a enderchest, which constantly remains full of scrapboxes. If if cannot enter the chest because it is full, it will go into an item tessseract, which is connected to a barrel to turn scrap into useful drops. This is the part where you can change: I have 4 enderchests for each matter fab, where items are sucked out of and directed into the matter fabs. If it cannot enter the matter fab because it is full, it will go into an item tesseract, and be proceeded back into the line to full up the enderchest if it can.
I had the processing underneath and on top of the factories (where the matter fabs were on top of the scrap factories). However, I want UU-Matter production in one building to make it neater, and to prevent the matter fabs from starting out of synch from each other when partially in the chunk (spot loaders don't work).
Design a factory with/where the following is the case:
Has 16 Matter Fabs Fully Powered and full of scrapboxes
Uses 4 stacks of Ultimate Hybrid Solar Panels as power (the age is 24/7 sunlight)
Cool shape, (no square buildings, but don't make it too crazy since it's surrounded by square/rectangular buildings)
Process UU-Matter Into iridium ore
Process iridium ore into iridium ingots
Has iridium ingot storage
Can turn on/off the factory
Able to run indefinitely without any bugs
Last edited: