Damn, sounds great. I really need to learn more.It doesn't everything that can be done is JS can be done in Coffeescript, but in a much simpler manner
Damn, sounds great. I really need to learn more.It doesn't everything that can be done is JS can be done in Coffeescript, but in a much simpler manner
The syntax is different, but I would reccommend using it over JS. Also, here is a really cool command for coffeescriptDamn, sounds great. I really need to learn more.
coffee -o javascript/ -cw coffeescript/
Which things do you mean?The memory management I can handle, the way you do some things there is just terrible.
You can't write MC mods in Python can you?And running into Java's arms. Are you insane? Java is not that good of a language IMO. I mean look at @SatanicSanta's siggy
Why is coffeescript idiotic?Are you talking about coffeescript since it's an idiotic thing?
Because you're talking about it in a thread about idiotic things...Why is coffeescript idiotic?
Just a lot of things in C++. In C++ it is harder to shoot yourself in the foot than in C, but when you do you blow your whole leg offWhich things do you mean?
JythonYou can't write MC mods in Python can you?
I'm just saying that I like Java more than C++. Java definitely has its problems and limitations.
Off topic = this threadBecause you're talking about it in a thread about idiotic things...
Well this is kinda inherent to low level languages.Just a lot of things in C++. In C++ it is harder to shoot yourself in the foot than in C, but when you do you blow your whole leg off
When you want to make a sphere you can loop over the cube containing the sphere and check if the coordinates are within the sphere (x² + y² + z² <= radius²)Do you have any idea how boring it is to write structure spawning code without loops?
Notice what I said about CWell this is kinda inherent to low level languages.
I know how to, but I find it cleaner to write the whole thing. The blocks are changing with the meteor type too, and the inner blocks are different from the outer blocks and stuff. It's just cleaner to not use loops.When you want to make a sphere you can loop over the cube containing the sphere and check if the coordinates are within the sphere (x² + y² + z² <= radius²)
Then have fun changing the size or shape of your meteor...I know how to, but I find it cleaner to write the whole thing. The blocks are changing with the meteor type too, and the inner blocks are different from the outer blocks and stuff. It's just cleaner to not use loops.
And then we have the ice meteor, drowning everythingThen have fun changing the size or shape of your meteor...
But well it's the same thing when writing tree generation code
Create a general method with size/shape parametersThen have fun changing the size or shape of your meteor...
That is what I use too, and what mDiyo complained about so much.I love the copyright header plugin for Eclipse... Saving so much work!