random crashes on server

Discussion in 'Tech Support' started by Mikyboy686, Jul 2, 2019.

  1. Mikyboy686

    Mikyboy686 Guest

  2. grandrolf

    grandrolf Popular Member Trusted User

    Reduce allocated ram, 10gb is way to much and will cause issues for you.
    for 1.7.10 and older 2-4gb is enough
    for 1.10 and later 4-6gb is enough
    (on some rare occasions there's packs that need around 6-8gb, but that should be avoided if not needed).

    Try that first, then if it still fails, look for this in your log:

    1. -- Block Entity Details --
    2. Details:
    3. Name: railcraft:chest_void // mods.railcraft.common.blocks.single.TileChestVoid
    4. Block type: ID #1184 (tile.railcraft.chest.void // mods.railcraft.common.blocks.single.BlockChestVoid // railcraft:chest_void)
    5. Block data value: 0 / 0x0 / 0b0000
    6. Block location: World: (3086,60,2432), Chunk: (at 14,3,0 in 192,152; contains blocks 3072,0,2432 to 3087,255,2447), Region: (6,4; contains chunks 192,128 to 223,159, blocks 3072,0,2048 to 3583,255,2559)
    7. Actual block type: ID #0 (tile.air // net.minecraft.block.BlockAir // minecraft:air)
    8. Actual block data value: 0 / 0x0 / 0b0000
    9. Stacktrace:
    10. at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_192854_a(TileEntityRendererDispatcher.java:155)
    11. at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_180546_a(TileEntityRendererDispatcher.java:130)
    12. at net.minecraft.client.renderer.RenderGlobal.func_180446_a(RenderGlobal.java:705)
    13. at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1347)
    14. at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1259)


    Remove/replace that block and try again.

    If you still have issues after this, post new log - and/or talk to the server owner and ask what shows in the server log.
     

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