Hi. I usually play with FTB Unleashed, so I wanted to try something new and made a new modpack with mostly UE power and MFR for automation. And some other stuff, but left out Buildcraft, TE and anything I considered "the usual", just to have something different. So far I've liked it, but I have a problem.
How do I use the MFR conveyor belts to fill up planters in any sane fashion?
With most other machines it is easy, but with planter when I can't just run the belts over the thing, or beside it (because that's where the farm is), I basically have to put the item collector next to the planter and run the belt straight into it. It works fine until the planter is full. But apparently the collector doesn't use an alternate output if the primary can't accept any items. So the excess just doesn't go into the collector and stays on the belt and makes a huge mess.
1) If I have a collector beside the belt, does it "pull" items from the belt if there is room in an adjacent inventory, even if the belt doesn't run straight "into" the collector?
2) I'd love for it to work thus (#: dirt, P: planter, C: collector, _:conveyor belt, -:anything, probably air used as a placeholder because forum software). But apparently collectors don't "pull in" from bottom and don't output to top? (at least wikis say that with item routers and the top not being a valid output?)
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Note: working currently so I haven't tried these yet, I've just been pulling my hair out yesterday evening when trying to come up with any working solution for this Pipes would be soooo much easier! (but that's the point really, I do know how to use them and they become "boring" after awhile if I always just use them.)
Does the collector use same mechanics for pulling/outputting items as the Item Router (besides the filter, obviously)?
ps. my modpack is using MC 1.5.2, and thus related mod versions which means not always the newest. And I'm not saying any of this is "bad", quite contrary, I've been enjoying this "new experience" (I've never really used UE before this and always just use pipes/liquiducts to move stuff around). But so far this has been fun, just that I can't figure out this one problem
How do I use the MFR conveyor belts to fill up planters in any sane fashion?
With most other machines it is easy, but with planter when I can't just run the belts over the thing, or beside it (because that's where the farm is), I basically have to put the item collector next to the planter and run the belt straight into it. It works fine until the planter is full. But apparently the collector doesn't use an alternate output if the primary can't accept any items. So the excess just doesn't go into the collector and stays on the belt and makes a huge mess.
1) If I have a collector beside the belt, does it "pull" items from the belt if there is room in an adjacent inventory, even if the belt doesn't run straight "into" the collector?
2) I'd love for it to work thus (#: dirt, P: planter, C: collector, _:conveyor belt, -:anything, probably air used as a placeholder because forum software). But apparently collectors don't "pull in" from bottom and don't output to top? (at least wikis say that with item routers and the top not being a valid output?)
##########
####P#####
-----C-------
__________
Note: working currently so I haven't tried these yet, I've just been pulling my hair out yesterday evening when trying to come up with any working solution for this Pipes would be soooo much easier! (but that's the point really, I do know how to use them and they become "boring" after awhile if I always just use them.)
Does the collector use same mechanics for pulling/outputting items as the Item Router (besides the filter, obviously)?
ps. my modpack is using MC 1.5.2, and thus related mod versions which means not always the newest. And I'm not saying any of this is "bad", quite contrary, I've been enjoying this "new experience" (I've never really used UE before this and always just use pipes/liquiducts to move stuff around). But so far this has been fun, just that I can't figure out this one problem