Problem with setting up a server

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Dennis-115

New Member
Jul 29, 2019
12
0
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Hello, I was thinking of setting up a server for me and my friends with the FTB ultimate pack, but only some of the mods in there. So I went ahead and deleted the mods I didn't want from the file 'mods' in my 'Server' file. But after that the server keeps crashing, and if I don't delete those mods it will work...Here's also the crash report:

---- Minecraft Crash Report ----
// Would you like a cupcake?

Time: 28-3-13 15:53
Description: Exception in server tick loop

cpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList(Loader.java:223)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:476)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:351)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 477505200 bytes (455 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512M -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 24 mods loaded, 24 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded
FML [Forge Mod Loader] (coremods) Unloaded
Forge [Minecraft Forge] (coremods) Unloaded
CodeChickenCore [CodeChicken Core] (coremods) Unloaded
MiscPeripheralsASM [MiscPeripherals ASM] (coremods) Unloaded
NotEnoughItems [Not Enough Items] (coremods) Unloaded
PowerCrystalsCore [PowerCrystals Core] (coremods) Unloaded
MiscPeripherals [MiscPeripherals] (MiscPeripherals.jar) Unloaded
BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded
BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded
BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded
BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded
BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded
BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded
EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded
Forestry [Forestry for Minecraft] (forestry.jar) Unloaded
GraviSuite [Gravitation Suite] (gravisuite.zip) Unloaded
IC2 [IndustrialCraft 2] (IC2.jar) Unloaded
IronChest [Iron Chest] (IronChest.zip) Unloaded
mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits.jar) Unloaded
NetherOres [Nether Ores] (NetherOres.jar) Unloaded
PortalGun [Portal Gun] (PortalGun.zip) Unloaded
Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded
XReliquary [Xeno's Reliquary] (XReliquary.jar) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'forge,fml'
Type: Dedicated Server (map_server.txt)
 
[DOUBLEPOST=1364484011][/DOUBLEPOST]
Which mods did you delete?
  • advancedmachines
  • advancedsolarpanel
  • AppliedEnergistics
  • BiblioCraft
  • ChargePads
  • ChickenChunks
  • CoFHCore
  • computercraft
  • EnderStorage
  • extrabees
  • extrabiomes
  • factorization
  • FlatBedrock
  • forgeirc
  • GraviGun
  • GregTech
  • IC2NuclearControl
  • immibiscore
  • integratedsoundpacks
  • InvTweaks
  • MineFactoryReloaded
  • modularforcefieldsystem
  • mystcraft
  • neipluginMyst
  • neipluginsredpower
  • obsidiplates
  • omnitools
  • petrogen
  • PowerConverters
  • railcraft
  • redpowercompat
  • redpowercore
  • redpowerdigital
  • redpowermechanical
  • secretroomsmod
  • soulshards
  • StevesCarts
  • ThaumicBees
  • thermalexpansion
  • tubestuff
  • TwilightForest
  • voxelcommon
  • VoxelMenu
  • voxelpacket
  • voxelplayer
  • wirelessredstoneaddons
  • wirelessredstonecore
  • wirelessredstoneredpower
  • xycraft
 
welll sorry for necroing but i have done the opposite of OP i have added mods to the ultimate at then the serverstart.bat crashes (but it works in single player for some resaon????? idk why)
the mods i have added are:
  • multi-mine
  • forestry IC2 crops
  • pet bat
  • custom mob spawner
  • mo creatures
  • infernal mobs
  • IC2 bio materials
  • IC2 more composite armor
  • IC2 DeFence
  • painter's flower pot
  • advanced power management
  • chicken shed
  • lava monsters
  • status effect HUD
  • armor status HUD
  • liquid XP
  • pam's melon spawn
  • pam's huge mushroom spawn
  • pam's get all the seeds
  • pam's clay spawn
  • runic dust mod
  • all of the metallurgy packs
so the confusing part is it works in single player
and the crash reports are about a missing class file (ays i think) from chicken bones.
here are the crash reports from the serverstart.bat

---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 4/20/13 8:48 AM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: ays
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadBaseModClass(ModClassLoader.java:87)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.constructMod(ModLoaderModContainer.java:489)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:494)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:351)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: ays
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 30 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
... 32 more
 
If you are up for it after making sure all the mods are for 1.4.7 and forge compatible I suggest try installing the mods one by one. Then post any errors to pastebin and link in the forums. This is not required but I also suggest starting a new thread so no one gets confused by the posts in the beginning.
 
If you are up for it after making sure all the mods are for 1.4.7 and forge compatible I suggest try installing the mods one by one. Then post any errors to pastebin and link in the forums. This is not required but I also suggest starting a new thread so no one gets confused by the posts in the beginning.
just made a new thread ( http://forum.feed-the-beast.com/threads/problem-with-serverstart-bat.19299/ ) and i know all mods are forge and 1.4.7 becuase they work on single player and i downloaded them all by hand and bugfixed all of them by hand =/ but i dont want to install the mods one by one into the server becauseit took me weeks to get everything owrking properly and i dont want to have to restart... so ... yeah =/