Private modded minecraft server-forge crashing

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jordsta95

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Jul 29, 2019
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I would say yes, just to see if it works. But if it still doesn't work, then it probably isn't Fastcraft
 

ljfa

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Yup. Should I remove it from the server's mod folder?
No, that's probably not it. When something is asking for LWJGLException then you still have some client-side only mods on your server.
While you can keep NEI itself on the server, I believe you have to remove its addons: NEIAddons, NEIIntegration, NotEnoughResources, Thaumcraft NEI Plugin.
Also, NotEnoughKeys.
 

mattp_12

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Jul 29, 2019
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No, that's probably not it. When something is asking for LWJGLException then you still have some client-side only mods on your server.
While you can keep NEI itself on the server, I believe you have to remove its addons: NEIAddons, NEIIntegration, NotEnoughResources, Thaumcraft NEI Plugin.
Also, NotEnoughKeys.
How come the NEI addons need removing but not NEI itself?
 

jordsta95

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No, that's probably not it. When something is asking for LWJGLException then you still have some client-side only mods on your server.
While you can keep NEI itself on the server, I believe you have to remove its addons: NEIAddons, NEIIntegration, NotEnoughResources, Thaumcraft NEI Plugin.
Also, NotEnoughKeys.
The NEI addons can stay. Something like NotEnoughKeys can be removed, but I always leave NEIaddons in the mods folder of a server, and see no issues.. though I haven't tried the TC one.
 

ljfa

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How come the NEI addons need removing but not NEI itself?
The NEI addons can stay. Something like NotEnoughKeys can be removed, but I always leave NEIaddons in the mods folder of a server, and see no issues.. though I haven't tried the TC one.
Afaik, The NEI server part is only there for handling stuff like Creative+, giving items, healing. It does not have anything to do with displaying recipes so the addons you have wouldn't do anything on the server either way. Maybe some of them assume that they're only on the client, you can at least try to remove them.
 

mattp_12

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Afaik, The NEI server part is only there for handling stuff like Creative+, giving items, healing. It does not have anything to do with displaying recipes so the addons you have wouldn't do anything on the server either way. Maybe some of them assume that they're only on the client, you can at least try to remove them.
I tried removing NotEnoughResources, NotEnoughKeys, and the thaumcraft NEI plugin but it still crashed :/ Time for the logs!
http://paste.ubuntu.com/11657006/ http://paste.ubuntu.com/11656994/
 

jordsta95

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Jul 29, 2019
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My god... What is wrong with your server :p
It's now throwing an issue with what looks like Biomes O Plenty
 

jordsta95

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Okay... Since that mod isn't exactly client side only, I'll try to install a fresh version from curseforge...
I mean, it makes sense that it is BoP as it is saying it's an issue with biome generation... But, I don't understand why it's doing it... So I doubt it IS that...

Problem with Minecraft crashlogs is, that unless it is something stupidly obvious, like 2 of the same mod installed, the crash log will say it is one thing, when it actually isn't. It just takes whatever it was doing last, or so it seems, and says "HEY! It's this mod! FIX IT!" and then you are left removing mod after mod..

Stupid question, but may be the answer... are you running a server with forge. I.e. you have the vanilla minecraft, and forge server jars in the same folder. And are running the forge one?
 

mattp_12

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Jul 29, 2019
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I mean, it makes sense that it is BoP as it is saying it's an issue with biome generation... But, I don't understand why it's doing it... So I doubt it IS that...

Problem with Minecraft crashlogs is, that unless it is something stupidly obvious, like 2 of the same mod installed, the crash log will say it is one thing, when it actually isn't. It just takes whatever it was doing last, or so it seems, and says "HEY! It's this mod! FIX IT!" and then you are left removing mod after mod..

Stupid question, but may be the answer... are you running a server with forge. I.e. you have the vanilla minecraft, and forge server jars in the same folder. And are running the forge one?
I have the vanilla jar and the forge jar. I am running the forge one.
 

mattp_12

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Jul 29, 2019
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I mean, it makes sense that it is BoP as it is saying it's an issue with biome generation... But, I don't understand why it's doing it... So I doubt it IS that...

Problem with Minecraft crashlogs is, that unless it is something stupidly obvious, like 2 of the same mod installed, the crash log will say it is one thing, when it actually isn't. It just takes whatever it was doing last, or so it seems, and says "HEY! It's this mod! FIX IT!" and then you are left removing mod after mod..

Stupid question, but may be the answer... are you running a server with forge. I.e. you have the vanilla minecraft, and forge server jars in the same folder. And are running the forge one?
Bump bump
 

jordsta95

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Jul 29, 2019
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You don't have anything that could be using an outdated BoP API do you?
Code:
java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient
at net.minecraft.profiler.Profiler.func_76320_a(Profiler.java:64) ~[qi.class:?]
at net.minecraft.world.World.func_147465_d(World.java:459) ~[ahb.class:?]
at net.minecraft.world.gen.feature.WorldGenMinable.func_76484_a(WorldGenMinable.java:78) ~[ase.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_76795_a(BiomeDecorator.java:326) ~[aia.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_76797_b(BiomeDecorator.java:345) ~[aia.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_150513_a(BiomeDecorator.java:114) ~[aia.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_150512_a(BiomeDecorator.java:105) ~[aia.class:?]
at net.minecraftforge.event.terraingen.DeferredBiomeDecorator.func_150512_a(DeferredBiomeDecorator.java:23) ~[DeferredBiomeDecorator.class:?]
at biomesoplenty.api.biome.BOPInheritedBiome.func_76728_a(BOPInheritedBiome.java:42) ~[BOPInheritedBiome.class:?]
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:421) ~[aqz.class:?]
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:279) ~[ms.class:?]
at fastcraft.a.d.a(F:84) ~[fastcraft-1.21.jar:?]
at fastcraft.Hooks.r(F:137) ~[fastcraft-1.21.jar:?]
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055) ~[apx.class:?]
seems to be your issue.
And biome decorators only come from mods that add biomes
 

mattp_12

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Jul 29, 2019
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You don't have anything that could be using an outdated BoP API do you?
Code:
java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient
at net.minecraft.profiler.Profiler.func_76320_a(Profiler.java:64) ~[qi.class:?]
at net.minecraft.world.World.func_147465_d(World.java:459) ~[ahb.class:?]
at net.minecraft.world.gen.feature.WorldGenMinable.func_76484_a(WorldGenMinable.java:78) ~[ase.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_76795_a(BiomeDecorator.java:326) ~[aia.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_76797_b(BiomeDecorator.java:345) ~[aia.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_150513_a(BiomeDecorator.java:114) ~[aia.class:?]
at net.minecraft.world.biome.BiomeDecorator.func_150512_a(BiomeDecorator.java:105) ~[aia.class:?]
at net.minecraftforge.event.terraingen.DeferredBiomeDecorator.func_150512_a(DeferredBiomeDecorator.java:23) ~[DeferredBiomeDecorator.class:?]
at biomesoplenty.api.biome.BOPInheritedBiome.func_76728_a(BOPInheritedBiome.java:42) ~[BOPInheritedBiome.class:?]
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:421) ~[aqz.class:?]
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:279) ~[ms.class:?]
at fastcraft.a.d.a(F:84) ~[fastcraft-1.21.jar:?]
at fastcraft.Hooks.r(F:137) ~[fastcraft-1.21.jar:?]
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055) ~[apx.class:?]
seems to be your issue.
And biome decorators only come from mods that add biomes
No idea...
I did take mods directly from my FTB infinity folder... Pretty much every one. The same folder where I already have a pretty big world. Could the server be getting confused unless I install fresh copies of the mods or backup my FTB infinity world, reinstall, copy the mods, and put the backup back in? I do have a few added mods (ex: mekanism) so that's why I have to go through this step.
Lastly, I vaguely remember seeing various FTB server download links on here... any ideas?
 

jordsta95

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Jul 29, 2019
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Maybe you are using a newer/older version of forge that has a few lines of code changed that is causing issues?