I used turbo 20 for a while
Of course you can use the map in another server installation. Just copy the world folder over. You many need to combine player dat files depending on your situation. For example, I have players on our main FTB server. I copied the existing world folder to a temporary FTB server on another server node, then generated the map out to a radius of 2500. The players on the main server were able to continue playing with no interruption. After chunk generation was complete, I moved the region files from the temp server to the main one, not overwriting any existing regions. This filled the world in around the existing players' regions up to 2500. Everything seems to be going fine.[DOUBLEPOST=1359573084][/DOUBLEPOST]
Of course you can use the map in another server installation. Just copy the world folder over. You many need to combine player dat files depending on your situation. For example, I have players on our main FTB server. I copied the existing world folder to a temporary FTB server on another server node, then generated the map out to a radius of 2500. The players on the main server were able to continue playing with no interruption. After chunk generation was complete, I moved the region files from the temp server to the main one, not overwriting any existing regions. This filled the world in around the existing players' regions up to 2500. Everything seems to be going fine.[DOUBLEPOST=1359573084][/DOUBLEPOST]
Try uninstalling tickthreading, installing FE, restart server, re-install tickthreading.Yes, that's what i did... the problem was that i had tickthreading running in one server installation.... and when i install ForgeEssencials the server won't start.