You are always going to need some processing power on the receiving device for rendering and so on, but I agree that most of the load can be moved to the cloud.
Isn't that what a server is? Does the calculations, but the coients are used for commands and renderring?But, I've heard comments along the lines that the current generation of consoles will be the last that are sold as a unit that you run at home.
We are getting more connected, what if instead of the phone actually doing the work, it communicated with a cloud computing system somewhere and that did the heavy lifting? That's is where I've heard gaming consoles are moving towards. You basically have a dumb/smart terminal plugged into your TV, and all it does is interface between the TV, the controller and the cloud.
If technology like this comes to fruition, then your phone could be as powerful as a desktop computer (even more so), as it will have the heavy lifting done by a server remote. Yes, latency would become an issue, but with decent broadband, this should become less of a problem.
that's why I'd say the mobile use would be neutured in standalone basically an extremley severe power saving mode.... dropping throughput to say 5%....... Though I'm sure there are some lower limits to the voltage drops you could carry out and keep processors running at all. Obviously it'd be a VERY bad idea to hack your way around that particular setting.The problem is how do you deal with the heat from the "mobile" device when you try to use it away from the dock? You know someone will try and then sue because of the 3rd degree burns...
Definitely more of a possibility, but I think such a system is going to have a VERY hard time competing with dedicated gaming systems. It may be an option for the console crowd that may allow them to upgrade performance without necessarily buying a new "box".But, I've heard comments along the lines that the current generation of consoles will be the last that are sold as a unit that you run at home.
We are getting more connected, what if instead of the phone actually doing the work, it communicated with a cloud computing system somewhere and that did the heavy lifting? That's is where I've heard gaming consoles are moving towards. You basically have a dumb/smart terminal plugged into your TV, and all it does is interface between the TV, the controller and the cloud.
If technology like this comes to fruition, then your phone could be as powerful as a desktop computer (even more so), as it will have the heavy lifting done by a server remote. Yes, latency would become an issue, but with decent broadband, this should become less of a problem.
Oh sweet tort reform. How much we DO need thee.The problem is how do you deal with the heat from the "mobile" device when you try to use it away from the dock? You know someone will try and then sue because of the 3rd degree burns...
Garbage collection is a non-issue. I don't think it's possible to get an intel-compatible chip with less than 4 total processor threads, even if its a 2+2.
That's enough for server thread, client thread, networked/backgrounded activity, AND a CMS garbage collection to run.
Garbage collection overhead is no longer an issue to be concerned with.