[POLL]BC Pipes VS RP Tubes VS AE

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BC Pipes or RP Tubes

  • Pipes

    Votes: 7 10.0%
  • Tubes

    Votes: 14 20.0%
  • AE

    Votes: 44 62.9%
  • Other

    Votes: 5 7.1%

  • Total voters
    70

DRH1469

New Member
Jul 29, 2019
104
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1
I know that each has its advantages and disadvantages, but I would like to know about item transportation.

Eg. Moving items around from different machines and sorting.

Just wondering about it...
 

Bibble

New Member
Jul 29, 2019
1,089
0
0
For convienience, AE.
For price, BC.
For coolness, Golems.
For slightly less coolness, but better range, Railcraft.
For a compromise of all (convienience, price and coolness), RP.
 

Lambert2191

New Member
Jul 29, 2019
3,265
0
0
For convienience, AE.
For price, BC.
For coolness, Golems.
For slightly less coolness, but better range, Railcraft.
For a compromise of all (convienience, price and coolness), RP.
cept if you want your pipes to work with a sorting system, it loses it's advantage of price ;)
for bees: BC
^theres the only place (imo) that it is the superior method
 

DRH1469

New Member
Jul 29, 2019
104
0
1
Add Railcraft and Golems to the poll.
Also, each has it's advantages and disadvantages in different circumstances. No one method is the best at everything you could possibly want it for.
Still a noob of sorts, is it possible to edit the poll?
 

Bibble

New Member
Jul 29, 2019
1,089
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cept if you want your pipes to work with a sorting system, it loses it's advantage of price ;)
for bees: BC
^theres the only place (imo) that it is the superior method
I don't mind BC. For simplistic sorting systems, it's quite nice. I've got it on my tree farm. Filters apples into squeezer, and mulch to the 2 fermenters (one water, one apple juice). Puts the saplings into the fermenters, then barrels. Wood is barreled, then the overflow cooked to charcoal and barreled. the overflow from all is voided, to prevent it littering the ground. It makes quite a nice system, and I like the fact that it doesn't backstuff and prevent things from happening. If there's a deficiency, it keeps going until it's running at peak again.

RP tubes are nice for their inventory intelligence, but now that a level of that has been added to BC pipes, I do find myself using them more for the smaller, self-contained systems. RP is useful for "keep this stocked", while BC is useful for "put this here". Different way of looking at the same thing.
 

Neirin

New Member
Jul 29, 2019
590
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0
For automated processing, RP is my go-to mod. For "as needed" automatic processing (i.e. fertilizer for a fermenter) I like BC pipes w/ gates. For storage and on demand crafting, AE looks like the best (still building my system atm). Railcraft (in my opinion) is inferior if you want to get the most efficient system possible, however it easily wins the best looking and fun to build prizes.
 

Lambert2191

New Member
Jul 29, 2019
3,265
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0
For automated processing, RP is my go-to mod. For "as needed" automatic processing (i.e. fertilizer for a fermenter) I like BC pipes w/ gates. For storage and on demand crafting, AE looks like the best (still building my system atm). Railcraft (in my opinion) is inferior if you want to get the most efficient system possible, however it easily wins the best looking and fun to build prizes.
nah, best looking has to go to golems :p
 
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brujon

New Member
Jul 29, 2019
496
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0
AE is the best system for storage and crafting, period. Nothing beats how compact and efficient you can make your system, and built-in crafting on demand is just gravy on top. Takes a lot of infrastructure, but it's simply the *BEST* at what it does, hands down. But it's extremely awkward to interact with every machine with it, it's best used as a final hub where everything goes to get stored.

To interact with machines and actually get the stuff down to the AE system, RP Tubes or even better, Magtubes. Magtubes aren't generally used because you don't want items zipping through lightning fast when you're sorting, but with AE, you don't need to sort, you send it directly to AE's system, it auto-sorts for you, and displays what you have stored in a nice logistics pipe style GUI.

When tubes aren't a possibility, BC pipes come next. So in the end, you have to use all three (to be the most efficient), but AE is the most impressive to me overall :)
 
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Bibble

New Member
Jul 29, 2019
1,089
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Hmm, I've just thought of a way of doing cool looking, long range transport with golems.
1. Dig a 1 block wide trench from source to destination.
2. At intervals equal to the range of your golems, place chests, with markers cycling through at least 3 colours.
3. Set up golems to take from one chest and put into the next in line.
4. Cover with glass/viewer/warded glass, according to taste.
5. Marvel at the spectacularly slow, but incredibly cool looking way of getting items moved long distance.
 

DRH1469

New Member
Jul 29, 2019
104
0
1
Hmm, I've just thought of a way of doing cool looking, long range transport with golems.
1. Dig a 1 block wide trench from source to destination.
2. At intervals equal to the range of your golems, place chests, with markers cycling through at least 3 colours.
3. Set up golems to take from one chest and put into the next in line.
4. Cover with glass/viewer/warded glass, according to taste.
5. Marvel at the spectacularly slow, but incredibly cool looking way of getting items moved long distance.

Cool! Sounds awesome! Maybe make it a 2 block deep hole and put glass over it?
 

Neirin

New Member
Jul 29, 2019
590
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0
nah, best looking has to go to golems :p
I have yet to research most of the golem accessories, but I do eventually plan to have a crew of dapper gents in top hats do stuff for me. No clue what I'll use them for yet, but I'm sure I can find something.
 

Lambert2191

New Member
Jul 29, 2019
3,265
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0
I have yet to research most of the golem accessories, but I do eventually plan to have a crew of dapper gents in top hats do stuff for me. No clue what I'll use them for yet, but I'm sure I can find something.
YAY! Another person who thinks the top hats look cooler than the fez'!
 
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kheeler

New Member
Jul 29, 2019
63
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0
AE all the way. Eliminates any need for a sorting system. Store it in AE, and export as needed. I have not had any issues using export buses, import buses or interfaces to handling my automated item processing, from auto-pulverizing and smelting ores, to keeping a fermenter fully stocked for processing. Even using level emitters to make sure I always have a certain level of items, such as keeping 500 sand on hand via auto-pulverizing cobblestone. I can even easily tie to store in other mods as needed, such as using the Deep Storage Units from MineFactory Reloaded for mass storage of cobblestone and such. Just gotta make sure your power systems are prepared for the small, but constant load the AE system demands.