When you consider the main public all sorts packs, it is good question. Who would bother with those mods. Why the need for food variety outside RP.
Why use IC2 when there are better more integrated alternatives. Who would spend hours to build a rail system when you have flight, super speed and teleport.
They are there only in a token capacity. There in because there is still a demographic for those mods. They are in because they are in, your monsters, ultimates and infinities have never been thoughtfully compiled packs. The only work done on them is making sure all the mods play nice and not crash each other.
It's also not a case of the casual hardcore paradigm but a side effect of a plentiful modding community. There are a lot of mods, this means allsorts packs will become bloated. Old mods have to then be kept for posterities sake or to retain compatibility with previous versions. (not that that has been an issue the past year)
If you create a pack with an idea in mind you will find the mods start to have a point. Want to make a pack with no player speed boosts, flying or teleports Railcraft looks like a good midde ground.
Use Spice of Life and or Hunger Overhaul and you will find Pam's Harvestcraft food variety becomes more then just an RP tool.
IC2 can be used as a primary tech mod if you forsake all others if you like IC2.
If you want a cohesive well thought out experience in modded minecraft with no redundancy. You will not find it in your kitchen sink packs.
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Why use IC2 when there are better more integrated alternatives. Who would spend hours to build a rail system when you have flight, super speed and teleport.
They are there only in a token capacity. There in because there is still a demographic for those mods. They are in because they are in, your monsters, ultimates and infinities have never been thoughtfully compiled packs. The only work done on them is making sure all the mods play nice and not crash each other.
It's also not a case of the casual hardcore paradigm but a side effect of a plentiful modding community. There are a lot of mods, this means allsorts packs will become bloated. Old mods have to then be kept for posterities sake or to retain compatibility with previous versions. (not that that has been an issue the past year)
If you create a pack with an idea in mind you will find the mods start to have a point. Want to make a pack with no player speed boosts, flying or teleports Railcraft looks like a good midde ground.
Use Spice of Life and or Hunger Overhaul and you will find Pam's Harvestcraft food variety becomes more then just an RP tool.
IC2 can be used as a primary tech mod if you forsake all others if you like IC2.
If you want a cohesive well thought out experience in modded minecraft with no redundancy. You will not find it in your kitchen sink packs.
Sent from my GT-I9100 using Tapatalk