I am running my server quite stable but I noticed a few things that can seriously screw up the server.
1. When I was using itemducts to send quite a lot of items into a tesseract and the tesseract on the other end not being able to send the items in proper storage, it was creating a massive buffer overload and it grinded the TPS to a near stop.
2. the server doesnt like save-on. I made a script to save the server with the save-all command every couple of minutes instead.
I'm running Monster 1.0.5
CPU: I7 3930K (hyperthreading disabled, so 6 cores - 6 threads.)
18G ram (but I havent seen the heap above 10G)
Batch:
Code:
:START
TITLE MINECRAFT SERVER
type nul>server.log
echo startsuccess>> startup.txt
START "MINECRAFT SERVER" /WAIT /ABOVENORMAL java -server -Xmx18G -Xms12G -Xmn6G -XX:MaxPermSize=512m -XX:UseSSE=4 -XX:ParallelGCThreads=4 -jar FTBServer-1.6.4-965.jar nogui
echo shutdownsuccess>> shutdown.txt
pause
GOTO START
Dont mind these lines though. They're for my scripts and to clear the server.log at startup.
type nul>server.log
echo startsuccess>> startup.txt
echo shutdownsuccess>> shutdown.txt
We were having alot of issues on our server with alot of lag. We have been using mcpc +. I tried alot of different lag reducing plugins and the one that worked best for me with the monster pack is Ptweaks. Now we do not have any block lag on our server. Hope this helps
I used MCPC+ for a bit but I didnt like it. Couldnt get it stable enough to my liking so Im using standard jar again.
edit: OH MY GOD! You yinxed me!
few hours later now, I come home, my server has the same issue. Checked ram, fine. Checked CPU usage, barely 10% on all 6 threads. Testing my connection? Stable and strong. Tested my apache server? Fine. Did a netstat -na, nothing out of the ordinary. There were no bottlenecks, but for some reason my server desynced tps wise or something.
Message spam with "Can't keep up, did the server time change or is the server overloaded?" and people online noticing a weird lag.