Finally, NC version 2.6 is ready for download - thanks for your patience. Basically a massive number of bug fixes and a few suggestions so I highly recommend that you get it
Changelog:
+ Added early-game Decay Generator
* Fission Controller's energy and heat buffer now scales with reactor size
* Fixed certain Fuel Rods having the wrong stats [thanks to 28Smiles!]
* Fixed crash on Fission Reactor overheating [thanks to dizzyd!]
* Fixed Coolers not recognising Ports/Buffers/etc. as a form of Reactor Casing
* Fusion Reactor generates and removes Fusion Plasma a little more intelligently
* Fusion Plasma will now cause explosions intead of corrosion
* Made Fusion Plasma less laggy in general
* Fixed Fusion Core dropping unwanted dummy blocks
* Fixed (hopefully) Collectors crashing if multiple variants of Helium/Nitrogen exist
* Fixed some blocks breaking instantly
* Fixed Reactor Door not dropping after being broken
* Spruced up GUIs a little bit more
* Fixed bug where game sometimes crashed when attempting to open GUIs
+ Added more config options for ores
* Fixed vanilla ores still dropping NC resources when broken with Silk Touch
* CraftTweaker now works again [thanks to TheGuyRunningSouth!]
* Removed active machines and other junk from JEI
* Added and tweaked a few recipes
* Machines can no longer be rotated (temporary fix for machines losing contents when rotated)
* Processors can now be set to use no power in the config - this is done for the Ingot Former by default
* Fixed some mods' cables/conduits disconnecting from machines (temporary fix - machine textures won't update)
* Fixed IC2 Energy Net console spam [thanks to fscan!]
* Fixed getCapability returning null
* Updated Forge and APIs
* Possible other things that I have forgotten
- Removed Paulobrine and Herobrian
Changelog:
+ Added early-game Decay Generator
* Fission Controller's energy and heat buffer now scales with reactor size
* Fixed certain Fuel Rods having the wrong stats [thanks to 28Smiles!]
* Fixed crash on Fission Reactor overheating [thanks to dizzyd!]
* Fixed Coolers not recognising Ports/Buffers/etc. as a form of Reactor Casing
* Fusion Reactor generates and removes Fusion Plasma a little more intelligently
* Fusion Plasma will now cause explosions intead of corrosion
* Made Fusion Plasma less laggy in general
* Fixed Fusion Core dropping unwanted dummy blocks
* Fixed (hopefully) Collectors crashing if multiple variants of Helium/Nitrogen exist
* Fixed some blocks breaking instantly
* Fixed Reactor Door not dropping after being broken
* Spruced up GUIs a little bit more
* Fixed bug where game sometimes crashed when attempting to open GUIs
+ Added more config options for ores
* Fixed vanilla ores still dropping NC resources when broken with Silk Touch
* CraftTweaker now works again [thanks to TheGuyRunningSouth!]
* Removed active machines and other junk from JEI
* Added and tweaked a few recipes
* Machines can no longer be rotated (temporary fix for machines losing contents when rotated)
* Processors can now be set to use no power in the config - this is done for the Ingot Former by default
* Fixed some mods' cables/conduits disconnecting from machines (temporary fix - machine textures won't update)
* Fixed IC2 Energy Net console spam [thanks to fscan!]
* Fixed getCapability returning null
* Updated Forge and APIs
* Possible other things that I have forgotten
- Removed Paulobrine and Herobrian