Nuclear Energy

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namiasdf

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Jul 29, 2019
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As I have just found out, you don't have a 100% chance to retrieve a nearly depleted cell from spent uranium.

My question is:

Do nuclear energy users rely on the intake from their quarries/materials generating sources to supply the resources required, or am I missing something?

i.e. Is nuclear energy non-renewable, in the sense that you will have to continuously mine for uranium to produce energy.[DOUBLEPOST=1372719053][/DOUBLEPOST]i.e. What are your nuclear energy strategies in achieving sustainability through automation, etc. in such field.
 

namiasdf

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Jul 29, 2019
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Ahh, that might be the way I'm tending towards. The only renewable source of uranium I can think of.[DOUBLEPOST=1372720156][/DOUBLEPOST]What is the breeding path I'd have to follow to get those?
 

namiasdf

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Jul 29, 2019
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Hmm thinking.

I guess I'll always be running a thorium reactor as well. If I can find a stable plutonium one, I'd add one of those.

Do most people use all three nuclear energy sources or are there better uses for the other types, aside from UU-matter. (Not that it is better, just as an example).
 

casilleroatr

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Jul 29, 2019
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Thanks for the link. I am a noob at bee breeding butI have been wanting to give it a go. This will help.
 

namiasdf

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Jul 29, 2019
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It'll take a while before I can get radioactive combs it would seem.

So many damned projects, not enough time.
 

Harvest88

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Jul 29, 2019
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How about you try to use Atomic Science reactors and you can actually "make" uranium and IC2 uranium as well. Although it's had conflicts with CBM and Denpipes so I just remove those mods. I'll have that and many more tech mods on my server. Btw I'm also buffering all reactors so it's actually worth the miles using them. Link to the thread is on my sig if anyone is interested.
 

Captain_Oats

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Jul 29, 2019
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Not sure why breeder reactors aren't mentioned. I initially had 3 breeder reactors and one higher energy output reactor and creating a fairly large positive net for uranium cells. Everything automated with AE and a few gregtech regulators for the breeders, and I pretty much can set and forget.

Again I may be off, I haven't really thought it through, as I do have a large stockpile of materials:

1 uranium + 8 cells --> 8 depleted
2 uranium + 8 depleted (via breeder) --> 8 uranium (via re-enriched)
----------------------
3 uranium creates 8 uranium + 2 depleted

Use the excess uranium not needed for another breeder cycle in a higher energy producing reactor, which will yield 1.375 more depleted cells for each breeder reaction.

Once I had enough resources (>400 re-enriched, >700 uranium) I made 7 more high energy output reactors and have been living off of the re-enriched I stockpiled for a looooooonnnnnnngggg time. Even less maintenance than a tree farm imo (although obviously wayyyyy more expensive and cool).
 

namiasdf

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Jul 29, 2019
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Uranium no longer has 100% chance to give depleted =(. I got 3/12 and 4/12 back from my first two cycles.
 

Captain_Oats

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Jul 29, 2019
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Uranium no longer has 100% chance to give depleted =(. I got 3/12 and 4/12 back from my first two cycles.


Yea I checked a random wiki and it says 25%, which is why I mentioned it results in 2 depleted instead of 8. Again I have no idea how net positive (uranium-wise) or if this system is entirely renewable. Once you have some sort of automated mining it doesn't really matter as I'm sure it's at least close.
 

Harvest88

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Jul 29, 2019
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Couldn't you set it up a notch and make a very hot breeder? since the hotter it's is the more reactions you get per uranium cell? I made a blazing 63k hot one and man it's would process 780 depleted or something in about 13 hours and 56 minutes or something along that line.
 

namiasdf

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Jul 29, 2019
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Couldn't you set it up a notch and make a very hot breeder? since the hotter it's is the more reactions you get per uranium cell? I made a blazing 63k hot one and man it's would process 780 depleted or something in about 13 hours and 56 minutes or something along that line.

The issue isn't speed, you just simply don't get back 100% of the spent uranium cells as depleted, only 25%.


Yea I checked a random wiki and it says 25%, which is why I mentioned it results in 2 depleted instead of 8. Again I have no idea how net positive (uranium-wise) or if this system is entirely renewable. Once you have some sort of automated mining it doesn't really matter as I'm sure it's at least close.

That being said there are radioactive combs, and maybe other ways to fabricate uranium, aside from UU matter. I am also not a fan on relying on mining to provide for energy needs. Means I always have to ensure my quarry is going.

It is about even, I just don't like it is all heh. I want to make near 100% autonomous (as much as possible at least) my base.
 

Captain_Oats

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Jul 29, 2019
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Admittedly I have always just used other peoples designs. I'm sure you could, however environmental effects to nearby machines may make it difficult to automate.
 

Harvest88

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Jul 29, 2019
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Yea but if you could make a hot enough breeder you will come closer and closer so those bees and/or atomic assemblers can fills in a more manageable gab. Now if Avdanced Reactors was only up to date then you can really get a breeder baking on the "sun" with those high end reactors.
 

namiasdf

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Jul 29, 2019
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There is a breeder that produces 53.3 cells every 2.75 hour period on the design page. I haven't tested it yet, but it is only at evaporating temperature.

Automation of nuclear reactors with AE is very simple. Took me about 5 minutes to set it up.
 

Captain_Oats

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Jul 29, 2019
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Towards the end of the link, he shows a basic reactor that produces 2 new re-enriched every 25 seconds. Other than automating lap thingys for cooling, it would be pretty simple to automate as well.

There is a breeder that produces 53.3 cells every 2.75 hour period on the design page. I haven't tested it yet, but it is only at evaporating temperature.

Automation of nuclear reactors with AE is very simple. Took me about 5 minutes to set it up.

Really? It took me awhile to figure out that GT advanced regulators or buffers were needed to replace the uranium and depleted cells respectfully (maybe because prior to I had never used any GT automation machines). I didn't think it was possible to place certain items in certain places using AE solely.
 

namiasdf

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Jul 29, 2019
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Nah, all you need is import and export things set to depleted cells and uranium cells. You just have to make sure every other slot in the reactor is filled.

If you're looking to replace components, then it gets complicated. I just borrowed the high efficiency, no running cost ones. That way I don't have to worry about those kinds of things. =)