Normal Mc to FTB

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Will Raderecht

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Jul 29, 2019
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Is there a way i can download my current world on normal minecraft to feed the beast without losing any of my progress so far.
help would be appreciated.
 

pderuiter

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Jul 29, 2019
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Not sure why you'd want that. I see no reason why it shouldn't work, but every mod that needs ores will not have them in your world. At least not in the part that's already generated.

I say try it :)
- install mod pack of your choice
- Make a backup of your world
- Put world in saves forlder
- start ftb and pray

Come to think of it, i can imagine it not working if it was from a different Minecraft version
 

Timm638

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Jul 29, 2019
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1.Go to .minecraft
2.Go to saves
3.Copy your World
4.Go to your FTB-Directory
5.Go to your Pack (IF youre using monster then monster-folder)
6.Go to minecraft
7.Go to Save
8.Paste your World
Make you sure that your MC-Version is the same as the Version of your Modpack!

Got ninja'd :(
 
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pderuiter

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Jul 29, 2019
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1.Go to .minecraft
2.Go to saves
3.Copy your World
4.Go to your FTB-Directory
5.Go to your Pack (IF youre using monster then monster-folder)
6.Go to minecraft
7.Go to Save
8.Paste your World
Make you sure that your MC-Version is the same as the Version of your Modpack!
congrats in saying the same as i did, but using more lines :p
 

Staxed

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Jul 29, 2019
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Timm has it spot on, should work very easily.

However...you aren't going to get any of the new ores and world generation that FTB adds. If you have vanilla structures that you want to transfer over, another method you could do is create a new FTB world...and then use worldedit to create schematics of all your stuff and just paste them into the new world.
 

Will Raderecht

New Member
Jul 29, 2019
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Timm has it spot on, should work very easily.

However...you aren't going to get any of the new ores and world generation that FTB adds. If you have vanilla structures that you want to transfer over, another method you could do is create a new FTB world...and then use worldedit to create schematics of all your stuff and just paste them into the new world.
how do i do that ??
 

pderuiter

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Jul 29, 2019
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Timm has it spot on, should work very easily.

However...you aren't going to get any of the new ores and world generation that FTB adds. If you have vanilla structures that you want to transfer over, another method you could do is create a new FTB world...and then use worldedit to create schematics of all your stuff and just paste them into the new world.
will you stop following me around :p
 

pderuiter

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Jul 29, 2019
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There are tons of guides found via google about how to install/use worldedit...go read one of them, they'll explain it a lot better than I can in a limited sized post.



No, you stop walking in front of me! :p
*looks behind* Now, look here..
*trips over some cobblestone*
*smack*
 
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epidemia78

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Jul 29, 2019
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I wouldnt worry about the ores too much, you could always travel to the twilight forest dimension or just use nether portals to travel a huge distance in the overworld, all the new ores would be there.
 

Staxed

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Jul 29, 2019
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I wouldnt worry about the ores too much, you could always travel to the twilight forest dimension or just use nether portals to travel a huge distance in the overworld, all the new ores would be there.

Very true. And to add to that, if your build isn't that big, you could always use worldborder (if you want to install MCPC+) to remove all the excess generated chunks.
 

RedBoss

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Jul 29, 2019
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Timm has it spot on, should work very easily.

However...you aren't going to get any of the new ores and world generation that FTB adds.
That's technically not completely accurate. You'll get SOME ores with cofh doing retro generation. I know from personal experience. I've loaded vanilla world's in 1.5 & 1.6 and found Thaumcraft & TE ores in pre generated terrain. You won't get world gen structures and some mod resources won't generate in existing terrain, but you won't lose out completely.
 

ThatOneSlowking

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Jul 29, 2019
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That's technically not completely accurate. You'll get SOME ores with cofh doing retro generation. I know from personal experience. I've loaded vanilla world's in 1.5 & 1.6 and found Thaumcraft & TE ores in pre generated terrain. You won't get world gen structures and some mod resources won't generate in existing terrain, but you won't lose out completely.
TE and TC4 retrogen, so those are not issues. Most mods use tin, lead, copper, and silver anyways, plus there is nickel and platinum (ferrous and shiny) for extra compatibility.
 
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RedBoss

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TE and TC4 retrogen, so those are not issues. Most mods use tin, lead, copper, and silver anyways, plus there is nickel and platinum (ferrous and shiny) for extra compatibility.
Exactly. Unless your vanilla world is VERY large, I'd say go for it when loading into a modpack. "Large" is very subjective though.
 
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