I'm running Direwolf20 pack, 1.0.14, but I've ported in a number of other mods that may be conflicting. However, I have no idea how to read these crash reports to figure out what the conflict may be. Can anybody please help?
It looks like you have something wrong with your forge installation, as neither log has either RotaryCraft or NEI code, but a whole lot of forge code.With a couple of exceptions, yeah, I mainly just copied files over from Monster pack. Anyway, I did as you suggested and disabled the excess mods, and it worked. So, I reactivated them one by one until I found the problem mod: Rotarycraft. So, just removed that mod for now.
Thanks
B:"Force Inter-Mod Ore Compatibility"=false
That option only does two things:Had the exact same issue here. If you look deeper you'll probably also notice that a lot of recepies are missing (several for the TE fluid transposer and induction smelter are the ones I noticed). I fixed it by setting
in rotarycraft.cfg. All the recepies work now and NEI no longer crashes for reverse lookups. (I also turned off engine sound while I was editing the config, but I don't think that was causing the issue)Code:B:"Force Inter-Mod Ore Compatibility"=false
Only drawback I saw so far is that some extractor mod-integration recepies don't work and/or give unusable items (namely I noticed qCraft and Thaumcraft), so you need to be a bit careful there. I also crashed when trying to look up the fermenter recepie for yeast, but that's a minor issue for me for being able to play a mod I so far like pretty much =)
Does anyone know how to contact dan200?Indeed, removing qCraft fixes it. Really odd.
Not sure about how other mod developers can get a hold of him there might be another way maybe IRC or something. This is what he lists as his contact info from the computer craft page. See the twitter page for 'professional enquiries' (sic)Does anyone know how to contact dan200?
His gmail is for actual real-world contact (like a potential employer) and the latter is unusable to someone without Twitter.Not sure about how other mod developers can get a hold of him there might be another way maybe IRC or something. This is what he lists as his contact info from the computer craft page. See the twitter page for 'professional enquiries' (sic)