Need help finding quartz

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twisto51

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Jul 29, 2019
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I made a frame tunnel bore that was 16x16 and was positioned around 34-50. Let that run for two days, had enough crystal for a large AE system with ~5000 crystal left over.

Probably got as much by going behind the bore and using a fortune III pick on the walls as I did from the bore itself.
 

AlanEsh

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Jul 29, 2019
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I quarry 4x64 and just hang out in the trench Fortune-3 picking all the quartz that gets uncovered (along with any other Fortune-friendly valuables). Fire and forget quarries feel so wasteful :D
 

Yskuma

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Jul 29, 2019
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Poked around the code a bit and it looks like on a standard map it'll spawn between 14 and 74 with most spawning between 35 and 53. The distribution should be even between 35 to 53 but then tail off outside of that range. With something like the Twilight Forest, where the ground level is lower, most would be between 18 and 28.

Hope that helps.
 

twisto51

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Just wondering, how does the frame machene handle lava?

In my case the answer is "what lava?". I made a single biome(extreme hills), flat age in Mystcraft which as far as I can tell has no lava and no water to speak of.

When you do have to deal with lava it isn't a problem, just make sure you have covers over any of your blocks that might come in contact with lava. You can also consider using xycraft water blocks which will turn any lava into cobble/obsidian.

When I first started building these things I tended to put the guts on the bottom and then would have to wall/roof it in to protect it. Don't do that. Instead put a roof on the top of the machine and stick the guts under that roof. That will free more blocks for blockbreakers, getting your more resources, and the higher up they are the less likely you are to have any real issue with water/lava.

I made this one really tall so that I could hit the quartz region and the diamond region with one bore. Normally I'd have the portal spawner on a wireless receiver but there appears to be a bug in my version such that it won't remember my settings for a redstone signal on the portal spawner.

You'll also notice that I used tesseracts instead of enderchests. Had a couple chunk resets on our server recently that I'm convinced were due in part to enderchests in the chunks in question.

9T3Zib4.jpg
 

PonyKuu

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Just wondering, how does the frame machene handle lava?
When I built one it was 5x5 and had a set of deployers that placed cobble if there was an empty space in the wall or floor or ceiling. Deployers were automatically filled with cobble TBM digs. And there was NO way for lava or water to get into tunnel.
 

Summit

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Jul 29, 2019
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I quarry 4x64 and just hang out in the trench Fortune-3 picking all the quartz that gets uncovered (along with any other Fortune-friendly valuables). Fire and forget quarries feel so wasteful :D
Yeah, I want a quarry or block break that has Silk Touch on it! Get on it modders! Oh, and don't say, "You can do that with the Arcane Bore." because I've tried the Arcane Bore and it's slower than digging by hand, which in my mind defeats the purpose of using a machine.
 

Phoenix591

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Jul 29, 2019
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Imo the whole point of Silk Touch/Fortune (at least in Tech/automation packs) is to encourage at least a little bit of manual mining to get the most reward.
 

Summit

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Jul 29, 2019
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Bah, the BuildCraft quarry and even the simplest of RP2 Frame Miners blow away manual mining by such a large margin it isn't worth the time. GregTech should make a quarry upgrade or something that allows you to Silk Touch auto mine because his mod is the one that gets the most out of raw blocks anyway.

Edit:
Oh, wait, he could upgrade the IC2 Miner since GT is an IC2 addon.
 
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Exadi

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Jul 29, 2019
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Bah, the BuildCraft quarry and even the simplest of RP2 Frame Miners blow away manual mining by such a large margin it isn't worth the time. GregTech should make a quarry upgrade or something that allows you to Silk Touch auto mine because his mod is the one that gets the most out of raw blocks anyway.

Edit:
Oh, wait, he could upgrade the IC2 Miner since GT is an IC2 addon.
Yeah, shortly after you can make a Quarry you should be able to make that upgrade, to keep the IC2 Miner competitive. I'm pretty sure he said he'll never add a silk touch machine though.
 

13552

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Jul 29, 2019
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Yeah, shortly after you can make a Quarry you should be able to make that upgrade, to keep the IC2 Miner competitive. I'm pretty sure he said he'll never add a silk touch machine though.

That makes sense. He already added a rock cutter tool (silk touch drill), so he could just set it up so you use that as the drill bit for the IC2 miner if you want silk touch.


Actually, has anyone worked with IC2 miners in FTB Ultimate? Just curious if the FTB team adjusted the config to grab all the other mod ores or not. One of the reasons I didn't use them before in private modpacks was I'd have to manually take down and add all the custom ores from other mods into the IC2 config, to tell the miner what to mine.

It looks like the miner config in FTB Ultimate is set to: S:valuableOres=14:3, 15:4, 16:1, 21:3, 56:5, 73:3, 129:5, 200:1, 220:1, 221:1, 246:1, 247:1, 688:1
Which I notice doesn't include Gregtech's ores at least (they're 2001 in my setup, and I didn't change any IDs), so that means no tin, no copper, etc.
 

Summit

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Jul 29, 2019
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Yeah, but if you are using default FTB GregTech's ores shouldn't even spawn. FTB uses the TE ores. Well, Galena might be a GT ore, and there are his Nether and End ores...
 

13552

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Jul 29, 2019
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Yeah, but if you are using default FTB GregTech's ores shouldn't even spawn. FTB uses the TE ores. Well, Galena might be a GT ore, and there are his Nether and End ores...

You are correct sir (or ma'am), I was referring to the copper / tin / silver / etc. blocks that spawn as ID 2001, which are from thermal expansion (I had thought they were GT for some reason). Another example is AE's quartz (2512). I could probably just add them manually easily enough, but I don't know what other things I'd be missing out on unless I went through NEI ore by ore and made a list, compared to a BC Quarry or Frame miner which will get all ores no matter what.

Has anyone used an IC2 miner and bothered to make a complete listing of the S:valuableOres config for the FTB Ultimate pack?

Unfortunately this leaves IC2 miners at a severe disadvantage to other mining systems, even compared to manual mining, unless you make a list and edit the config. If you're playing on a server and can't change the configs, they're basically not an option. I hope the FTB team can set the default config to account for this in the future.
 

Moezso

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Jul 29, 2019
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Legions of wireless mining turtles, followed and controlled by a few wireless command-relay turtles, followed and controlled by a frame machine w/master-control computer, with a pirate in goggles and a lab coat standing atop the contraption laughing maniacally. That's how you find quartz and earn style points. :cool:
 
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ApSciLiara

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Jul 29, 2019
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Yeah, I want a quarry or block break that has Silk Touch on it! Get on it modders! Oh, and don't say, "You can do that with the Arcane Bore." because I've tried the Arcane Bore and it's slower than digging by hand, which in my mind defeats the purpose of using a machine.
Put efficiency on the tools you put into the arcane bore. That should speed it up, I think.
 

DZCreeper

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Jul 29, 2019
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I read this thread and I beat my head against my desk, I guess I know that enderchests are whats causing me to have to replace my TBM with a backup so often.
 

Peppe

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Jul 29, 2019
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You are correct sir (or ma'am), I was referring to the copper / tin / silver / etc. blocks that spawn as ID 2001, which are from thermal expansion (I had thought they were GT for some reason). Another example is AE's quartz (2512). I could probably just add them manually easily enough, but I don't know what other things I'd be missing out on unless I went through NEI ore by ore and made a list, compared to a BC Quarry or Frame miner which will get all ores no matter what.

Has anyone used an IC2 miner and bothered to make a complete listing of the S:valuableOres config for the FTB Ultimate pack?

Unfortunately this leaves IC2 miners at a severe disadvantage to other mining systems, even compared to manual mining, unless you make a list and edit the config. If you're playing on a server and can't change the configs, they're basically not an option. I hope the FTB team can set the default config to account for this in the future.

I use IC2 miners heavily. The config mainly needs the vanilla ores.

Some other mod seems to be populating the list of valuable ores at runtime//automagically or IC2 changed it internally. I think the config right now just adds vanilla, traincraft, xycraft, MFFS, and thaumcraft ID's. I haven't seen it miss anything with the current config settings.