I thought I'd give Project Ozone 2 a whirl, being as it's a "all the mods" without needing to worry about survival (that much). Note I did remove epic siege mod and did personally cheat a couple of things (especially the seed cross breeding, RNG was doing my head in and was stopping my progression!)
Overview shots - this is basically my spawn. The wooden hut was originally my dirt hovel on day 1, right on the cliff edge. I secured a small garden area to start progression, then slowly expanded out. Got bored with my bad RNG on manual sieving, so had to start with redstone seeds to be able to progress to getting any sort of machine stuff. The different towers are for my magical crops (still to be fully automated), and the big building is my sieve/cobble/lava resource gen.
My mob dark room - very simple, will make it cursed earth eventually. All the crud from this mob farm, plus most quest rewards and lootbag contents are stored here, with the decent stuff filtered back to main base. In the room underneath is a little system for combining lootbags to their next tier, an opening system, and then a system to melt down metal tools, armour, etc
Sieving Room - aka resource generator. All processed and stored here. Also "lag factory". It's as compact as I can make it but still very laggy here (5 FPS on a good day!)
Manual Machine Room - the stuff I've built and kept for use (lots of stuff to make in the quest book, most of which I'll never need)
Next goal is an AE system and get all my magical crop stuff automated. I'm also planning a farm to grow every crop in game as I believe I need most of those later on. Inside the island I'm on will be stuff for automation crafting. This base is also fairly safe to work outside during a blood moon due to being very lit up. Going to get some turrets up to make it much safer.
Edit: If anyone is interested, the texture pack is a hybrid vanilla MC style scaled to 32x, John Smith and Misa's. Available on request, just send me a PM.
Overview shots - this is basically my spawn. The wooden hut was originally my dirt hovel on day 1, right on the cliff edge. I secured a small garden area to start progression, then slowly expanded out. Got bored with my bad RNG on manual sieving, so had to start with redstone seeds to be able to progress to getting any sort of machine stuff. The different towers are for my magical crops (still to be fully automated), and the big building is my sieve/cobble/lava resource gen.
My mob dark room - very simple, will make it cursed earth eventually. All the crud from this mob farm, plus most quest rewards and lootbag contents are stored here, with the decent stuff filtered back to main base. In the room underneath is a little system for combining lootbags to their next tier, an opening system, and then a system to melt down metal tools, armour, etc
Sieving Room - aka resource generator. All processed and stored here. Also "lag factory". It's as compact as I can make it but still very laggy here (5 FPS on a good day!)
Manual Machine Room - the stuff I've built and kept for use (lots of stuff to make in the quest book, most of which I'll never need)
Next goal is an AE system and get all my magical crop stuff automated. I'm also planning a farm to grow every crop in game as I believe I need most of those later on. Inside the island I'm on will be stuff for automation crafting. This base is also fairly safe to work outside during a blood moon due to being very lit up. Going to get some turrets up to make it much safer.
Edit: If anyone is interested, the texture pack is a hybrid vanilla MC style scaled to 32x, John Smith and Misa's. Available on request, just send me a PM.