I figure I should post my entry for the FTB logo competition as it does pertain to the subject.This actually took me 3 days as I had to create a material that didn't interpolate the textures and allowed the textures to be pixelated. Since there are allot of extrustions. I had to manually UV unwrap each pixel of the table.
I made a fan video a while ago showing of my animated steve character.
I was messing around and just created cartoon shaders for the rig. This is the result.