So it should work to some extent then. This would mean you could send some items to be processed and split it from what you may want in your AE system. So you could, for example, have a tree farm sending logs to be planked, others to be charcoaled, and others sent into your system directly using such a mix. Using Item tesseracts this would also cut down a bit on size since you could have sorting nodes based on frequencies, such as sending items to be pulverized to 1, furnace to 2, packaged to 3, AE network to 4, etc. You could probably also use the chances for items to split to make a loop where, say, half of your items goes to the input tesseract to be split again.
This makes me wonder if the item routers work the same as diamond pipes since if they split it evenly no matter what that would be really good for this kind of stuff.
Edit: Just set up a small system and indeed item routers are just like diamond pipes in the way they split. That said the system would work fairly well. You can use a single node to split items between three destinations, AE, and then a default destination. For the default destination anything not tagged will go to it while you could, say, split items between going directly to AE and being processed. You could also tweak this so you can have some items split between different forms of processing.
Now to actually build a system without creative