[Monster pack + extra, 1.6.4] Reactorcraft and a strange tick issue.

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figured it was thaumcraft at fault there, guess the shear damage the bedrock sword does just exposes the flaw behind the runic armor's [hacky?] protection trick, just wasn't 100% sure as the thing breaks mekanism armor on mobs almost always before I even kill them... could have been protection enchants at fault too (couldn't confirm if the helm/goggles indeed had enchants too).

trust me, it wasn't my idea to have ~200 mods in one server, I wasnt even going to get back into the modding bandwagon until after 1.7 modding was stable...
:rolleyes: