Ok just recently I started screwing around with reactorcraft, worked out how it all works and can set things up, however, I seem to have encountered a severe tick bug, in that every now and then the entire server (client server) will lockup for about ~5 seconds, but then continue as normal, so something seems like its getting caught in a loop or large process of some sort.
tried to do a quick search about it to see if it was already known, but haven't been able to find anything, nor have I been able to determine the specific component at fault, didn't seem to be steam lines or the reactor itself, however I'm not sure if it could be neutrons that have gone into "space" without dying or the steam physics.
seeing as Reika is pretty active here already it seems like a good place to start to work out what might be happening, unfortunately I don't seem to have anything in logs to provide more info, just seems to be "cant keep up" and packet overburden (when the locks occur of course).
also tried thumping the ram allocation from 4GB to 6GB to see if the server had been hitting garbage collection, but that didn't seem to change anything. permgen is 512MB as per my normal settings.
tried to do a quick search about it to see if it was already known, but haven't been able to find anything, nor have I been able to determine the specific component at fault, didn't seem to be steam lines or the reactor itself, however I'm not sure if it could be neutrons that have gone into "space" without dying or the steam physics.
seeing as Reika is pretty active here already it seems like a good place to start to work out what might be happening, unfortunately I don't seem to have anything in logs to provide more info, just seems to be "cant keep up" and packet overburden (when the locks occur of course).
also tried thumping the ram allocation from 4GB to 6GB to see if the server had been hitting garbage collection, but that didn't seem to change anything. permgen is 512MB as per my normal settings.